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Index
Chapter 1. Introduction to Apollo
Chapter 2. Getting Started with Apollo Development
Chapter 3. Using HTML Within Flex-Based Apollo Applications
Chapter 4. Using the File System API
Chapter 5. Apollo Mini-Cookbook
Apollo for Adobe Flex Developers Pocket Guide
Table of Contents
Copyright
Preface
Chapter 1. Introduction to Apollo
Section 1.1. A Short History of Web Applications
Section 1.2. Problems with Delivering Applications via the Browser
Section 1.3. Introducing the Apollo Runtime
Section 1.4. Primary Apollo Technologies
Chapter 2. Getting Started with Apollo Development
Section 2.1. Installing the Apollo Alpha 1 Runtime
Section 2.2. What You Need in Order to Develop Apollo Applications
Section 2.3. Building a Sample Apollo Application
Section 2.4. Next Steps
Chapter 3. Using HTML Within Flex-Based Apollo Applications
Section 3.1. HTML Support in Apollo
Section 3.2. Using the Flex HTML Component
Section 3.3. Using the HTMLControl Class
Section 3.4. Script Bridging: Communicating Between ActionScript and JavaScript
Chapter 4. Using the File System API
Section 4.1. Security Model
Section 4.2. Accessing Files and Directories
Section 4.3. Asynchronous and Synchronous Versions of Methods
Section 4.4. Reading Directory Contents
Section 4.5. Getting File Information
Section 4.6. Copying and Moving Files and Directories
Section 4.7. Creating Files and Directories
Section 4.8. Deleting Files and Directories
Section 4.9. Reading and Writing Files
Chapter 5. Apollo Mini-Cookbook
Section 5.1. Working with the File System
Section 5.2. Working with HTML
Section 5.3. Using the Windowing API
Appendix A. Apollo Packages and Classes
Appendix B. Apollo Command-Line Tools
Section B.1. AMXMLC
Section B.2. ADL
Section B.3. ADT
Index
SYMBOL
A
B
C
D
E
F
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I
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