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Index
Front Cover About David Sklansky About Mason Malmuth About Ray Zee Introduction Using This Book Why Play Seven-Card Stud? A Note on the English Part One: Third Street Introduction The Cards That Are Out The Number of Players in the Pot Ante Stealing Three-of-a-Kind "Wired" Playing Big Pairs Reraising the Possible Bigger Pair Playing Small and Medium Pairs Playing Three-Flushes Playing Three-Straights More Discussion on Calling Versus Raising More Discussion on Playable Hands Randomizing Your Play Playing Weak Hands Playing Extra Hands Heads-Up Heads-Up Versus Multiway Third Street Afterthought Part Two: The Later Streets Introduction Fourth Street Pairing Your Door Card on Fourth Street Fifth Street Sixth Street Seventh Street Afterthought Part Three: Miscellaneous Topics Introduction Defending Against the Possible Ante Steal Playing Two Pair Against a Hidden Big Pair Playing Against a Paired Door Card (on the Early Rounds) Continuing with a Draw Playing a Big Pair Against a Possible Flush or Straight Playing Big Cards Against a Medium Pair Scare Card Strategy Buying the Free Card on Fourth Street Buying the Free Card on Fifth Street An Expert Play Throwing Fast Balls Quick Notes (On a Variety of Subjects) Afterthought Part Four: Playing in Loose Games Introduction An Important Point An Important Concept (Borrowed from Razz) Returning to Stud The Horse Race Concept Getting High Implied Odds When the Pots Get Big It's Important to Have Other Outs Playing Large Pairs An Adjustment Based on Player's Skill Afterthought Part Five: Playing in Other Non-Standard Games Introduction Playing in Spread Limit Games Playing in Tightly Structured Games Playing in High Limit Games Playing in Extremely Tight Games Playing in Short-Handed Games Afterthought Part Six: Other Skills Introduction Reading Hands Psychology Afterthought Part Seven: Questions and Answers Introduction The Cards That Are Out The Number of Players in the Pot Ante Stealing Three-of-a-Kind "Wired" Playing Big Pairs Reraising the Possible Bigger Pair Playing Small and Medium Pairs Playing Three-Flushes Playing Three-Straights More Discussion on Calling Versus Raising More Discussion on Playable Hands Randomizing Your Play Playing Weak Hands Playing Extra Hands Heads-Up Heads-Up Versus Multiway Fourth Street Pairing Your Door Card on Fourth Street Fifth Street Sixth Street Seventh Street Defending Against the Possible Ante Steal Playing Two Pair Against a Hidden Big Pair Playing Against a Paired Door Card (on the Early Rounds) Continuing with a Draw Playing a Big Pair Against a Possible Flush or Straight Playing Big Cards Against a Medium Pair Scare Card Strategy Buying the Free Card on Fourth Street Buying the Free Card on Fifth Street An Expert Play Throwing Fast Balls Playing in Loose Games Playing in Short-Handed Games Reading Hands Psychology Afterthought Conclusion Appendix A: Match-Ups Appendix B: Glossary Index
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