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Index
Front Cover
About David Sklansky
About Mason Malmuth
About Ray Zee
Introduction
Using This Book
Why Play Seven-Card Stud?
A Note on the English
Part One: Third Street
Introduction
The Cards That Are Out
The Number of Players in the Pot
Ante Stealing
Three-of-a-Kind "Wired"
Playing Big Pairs
Reraising the Possible Bigger Pair
Playing Small and Medium Pairs
Playing Three-Flushes
Playing Three-Straights
More Discussion on Calling Versus Raising
More Discussion on Playable Hands
Randomizing Your Play
Playing Weak Hands
Playing Extra Hands Heads-Up
Heads-Up Versus Multiway
Third Street
Afterthought
Part Two: The Later Streets
Introduction
Fourth Street
Pairing Your Door Card on Fourth Street
Fifth Street
Sixth Street
Seventh Street
Afterthought
Part Three: Miscellaneous Topics
Introduction
Defending Against the Possible Ante Steal
Playing Two Pair Against a Hidden Big Pair
Playing Against a Paired Door Card (on the Early Rounds)
Continuing with a Draw
Playing a Big Pair Against a Possible Flush or Straight
Playing Big Cards Against a Medium Pair
Scare Card Strategy
Buying the Free Card on Fourth Street
Buying the Free Card on Fifth Street
An Expert Play
Throwing Fast Balls
Quick Notes (On a Variety of Subjects)
Afterthought
Part Four: Playing in Loose Games
Introduction
An Important Point
An Important Concept (Borrowed from Razz)
Returning to Stud
The Horse Race Concept
Getting High Implied Odds
When the Pots Get Big
It's Important to Have Other Outs
Playing Large Pairs
An Adjustment Based on Player's Skill
Afterthought
Part Five: Playing in Other Non-Standard Games
Introduction
Playing in Spread Limit Games
Playing in Tightly Structured Games
Playing in High Limit Games
Playing in Extremely Tight Games
Playing in Short-Handed Games
Afterthought
Part Six: Other Skills
Introduction
Reading Hands
Psychology
Afterthought
Part Seven: Questions and Answers
Introduction
The Cards That Are Out
The Number of Players in the Pot
Ante Stealing
Three-of-a-Kind "Wired"
Playing Big Pairs
Reraising the Possible Bigger Pair
Playing Small and Medium Pairs
Playing Three-Flushes
Playing Three-Straights
More Discussion on Calling Versus Raising
More Discussion on Playable Hands
Randomizing Your Play
Playing Weak Hands
Playing Extra Hands Heads-Up
Heads-Up Versus Multiway
Fourth Street
Pairing Your Door Card on Fourth Street
Fifth Street
Sixth Street
Seventh Street
Defending Against the Possible Ante Steal
Playing Two Pair Against a Hidden Big Pair
Playing Against a Paired Door Card (on the Early Rounds)
Continuing with a Draw
Playing a Big Pair Against a Possible Flush or Straight
Playing Big Cards Against a Medium Pair
Scare Card Strategy
Buying the Free Card on Fourth Street
Buying the Free Card on Fifth Street
An Expert Play
Throwing Fast Balls
Playing in Loose Games
Playing in Short-Handed Games
Reading Hands
Psychology
Afterthought
Conclusion
Appendix A: Match-Ups
Appendix B: Glossary
Index
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