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Index
Learning C# 2005 Dedication A Note Regarding Supplemental Files Preface
About This Book Who This Book Is For How the Book Is Organized Conventions Used in This Book Using Code Examples Support We’d Like to Hear from You Safari® Enabled Acknowledgments
Jesse Liberty Brian MacDonald
1. C# and .NET Programming
C# 2005 and .NET 2.0 The .NET Platform The .NET 2.0 Framework The C# Language The Structure of C# Applications The Development Environment What’s in a Program? Your First Program: Hello World The Compiler Examining Your First Program Summary Quiz Exercise
2. Visual Studio 2005
Before You Read Further Start Page Projects and Solutions
Web Sites Templates
Inside the Integrated Development Environment Building and Running Menus and Toolbars
File Menu Edit Menu
Cycle Clipboard Ring Find and Replace Go To ... Find All References Insert File As Text ... Advanced Incremental search Bookmarks Outlining IntelliSense
View Menu
Class View Code Definition Error List Output Properties Task List Toolbox Other windows
Refactor Menu Project Menu Build Menu Debug Menu Data Menu Format Menu Tools Menu
Connect To Device Connect To Database Code Snippets Manager Choose Toolbox Items External Tools Performance Tools Import and Export Settings Options
Window Menu Help Menu
Summary Quiz Exercise
3. C# Language Fundamentals
Statements Types
Numeric Types Non-Numeric Types: char and bool Types and Compiler Errors
Variables Definite Assignment Constants
Literal Constants Symbolic Constants Enumerations
Strings Expressions Whitespace Summary Quiz Exercises
4. Operators
The Assignment Operator (=) Mathematical Operators
Simple Arithmetical Operators (+, -, *, / ) The modulus Operator (%)
Increment and Decrement Operators
Calculate and Reassign Operators Increment or Decrement by 1 The Prefix and Postfix Operators
Relational Operators
Use of Logical Operators with Conditionals The Conditional Operator Operator Precedence
Summary Quiz Exercises
5. Branching
Unconditional Branching Statements Conditional Branching Statements
if Statements Single-Statement if Blocks Short-Circuit Evaluation if ... else Statements Nested if Statements switch Statements Falling-Through and Jumping-to Cases Switch on string Statements
Iteration (Looping) Statements
Creating Loops with goto The while Loop The do ... while Loop The for Loop
Controlling a for loop with the modulus operator Breaking out of a for loop The continue statement Optional for loop header elements The while (true) construct
Summary Quiz Exercises
6. Object-Oriented Programming
Creating Models Classes and Objects Defining a Class Class Relationships The Three Pillars of Object-Oriented Programming
Encapsulation Specialization Polymorphism
Object-Oriented Analysis and Design Summary Quiz Exercises
7. Classes and Objects
Defining Classes
Instantiating Objects Creating a Time Class Access Modifiers
Method Arguments Constructors Initializers The this Keyword Static and Instance Members
Invoking Static Methods Using Static Fields
Destroying Objects Memory Allocation: The Stack Versus the Heap Summary Quiz Exercises
8. Inside Methods
Overloading Methods Encapsulating Data with Properties
The get Accessor The set Accessor
Returning Multiple Values
Passing Value Types by Reference out Parameters and Definite Assignment
Summary Quiz Exercises
9. Basic Debugging
Setting a Breakpoint
Using the Debug Menu to Set Your Breakpoint Setting Conditions and Hit Counts
Examining Values: The Autos and Locals Windows Set Your Watch The Call Stack Summary Quiz Exercises
10. Arrays
Using Arrays
Declaring Arrays Understanding Default Values Accessing Array Elements
The foreach Statement Initializing Array Elements The params Keyword Multidimensional Arrays
Rectangular Arrays Jagged Arrays
Array Methods Sorting Arrays Summary Quiz Exercises
11. Inheritance and Polymorphism
Specialization and Generalization Inheritance
Implementing Inheritance Calling Base Class Constructors Controlling Access
Polymorphism
Creating Polymorphic Types Versioning with new and override
Abstract Classes Sealed Classes The Root of All Classes: Object Boxing and Unboxing Types
Boxing Is Implicit Unboxing Must Be Explicit Avoiding Boxing with Generics
Summary Quiz Exercises
12. Operator Overloading
Using the operator Keyword Creating Useful Operators The Equals Operator Conversion Operators Summary Quiz Exercises
13. Interfaces
Implementing an Interface
Defining the Interface Implementing the Interface on the Client
Implementing More than One Interface Casting to an Interface The is and as Operators Extending Interfaces Combining Interfaces Overriding Interface Implementations Explicit Interface Implementation Summary Quiz Exercises
14. Generics and Collections
Generics Collection Interfaces Creating Your Own Collections
Indexers and Assignment Indexing on Other Values Generic Collection Interfaces The IEnumerable<T> Interface
Framework Generic Collections
Generic Lists: List<T>
Creating objects that can be sorted by the generic list Controlling how elements in a generic collection are sorted by implementing IComparer<T>
Generic Queues Generic Stacks Dictionaries
Summary Quiz Exercises
15. Strings
Creating Strings
String Literals Escape Characters Verbatim Strings The ToString( ) Method
Manipulating Strings
Comparing Strings Concatenating Strings Copying Strings Testing for Equality Other Useful String Methods Finding Substrings Splitting Strings The StringBuilder Class
Regular Expressions The Regex Class Summary Quiz Exercises
16. Throwing and Catching Exceptions
Bugs, Errors, and Exceptions Throwing Exceptions Searching for an Exception Handler The throw Statement The try and catch Statements How the Call Stack Works Creating Dedicated catch Statements The finally Statement Exception Class Methods and Properties Custom Exceptions Summary Quiz Exercises
17. Delegates and Events
Delegates
Using Delegates to Specify Methods at Runtime
Multicasting Events
Publishing and Subscribing Events and Delegates Solving Delegate Problems with Events The event Keyword
Using Anonymous Methods Summary Quiz Exercises
18. Creating Windows Applications
Creating a Simple Windows Form
Using the Visual Studio Designer The partial Keyword
Creating a Real-World Application
Creating the Basic UI Form Populating the TreeView Controls
TreeNode objects Recursing through the subdirectories Getting the files in the directory
Handling TreeView Events
Clicking the source TreeView Expanding a directory Clicking the target TreeView Handling the Clear button event
Implementing the Copy Button Event
Sorting the list of selected files
Handling the Delete Button Event
XML Documentation Comments Summary Quiz Exercises
19. Programming ASP.NET Applications
Understanding Web Forms Web Form Events
Postback Versus Non-Postback Events State
Creating a Web Form
Code-Behind Files Enabling Debugging
Adding Controls Server Controls Data Binding Adding Controls and Events Summary Quiz Exercises
A. Answers to Quizzes and Exercises
Chapter 1: C# and .NET Programming
Quiz Exercise
Chapter 2: Visual Studio 2005
Quiz Exercises
Chapter 3: C# Language Fundamentals
Quiz Exercises
Chapter 4: Operators
Quiz Exercises
Chapter 5: Branching
Quiz Exercises
Chapter 6: Object-Oriented Programming
Quiz Exercises
Chapter 7: Classes and Objects
Quiz Exercises
Chapter 8: Inside Methods
Quiz Exercises
Chapter 9: Basic Debugging
Quiz Exercises
Chapter 10: Arrays
Quiz Exercises
Chapter 11: Inheritance and Polymorphism
Quiz Exercises
Chapter 12: Operator Overloading
Quiz Exercises
Chapter 13: Interfaces
Quiz Exercises
Chapter 14: Generics and Collections
Quiz Exercises
Chapter 15: Strings
Quiz Exercises
Chapter 16: Throwing and Catching Exceptions
Quiz Exercises
Chapter 17: Delegates and Events
Quiz Exercises
Chapter 18: Creating Windows Applications
Quiz Exercises
Chapter 19: Programming ASP.NET Applications
Quiz Exercises
Index About the Authors Colophon Copyright
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