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Index
Chapter Zero List of Characters
One (finally!) Wherein the Gnomes, Nulu, Dummy, and Rat Are Making Their Way to Big Julie
Two Wherein Grimbledung is Forgiven-- Mostly
Three Wherein the Group Arrives at the Wizards and Witches School and Searches for Big Julie
Four Wherein a Rugby Match Breaks Out At a Riot
Five Wherein a Plan for Julesville is Discussed
Six Wherein Grimbledung Reveals a New Model Business Model For the Wand Shoppe
Seven Wherein Second Hand Sorcery is Reestablished!
Eight Wherein The Aution Advertisements Attract the Attention of Pozzuoli - among others
Nine A Man Called Pinkie Really!
Ten Wherein Pozzuoli Sets Up Shop While Grimbledung is Unconscious
Eleven Wherein Grimbledung Goes on a Mini-Adventure And Rat’s Along for the Ride
Twelve Wherein Pozzuoli Sets Up Shoppe
Thirteen Wherein Grimbledung and Rat Race Out of the Ruins of Aution
Fourteen Wherein Constable Akita Decides to go to Julesville
Fifteen Wherein the Dieu Brothers Arrive in Town
Sixteen Wherein Big Julie is Elected First Mayoress of Julesville
Seventeen Double Crossed By Mimes! (or the Rise and Fall of Private Magnificence)
Eighteen Wherein Drimblerod Is Smitten! (the good kind of smitten)
Nineteen How to Annoy a Halfling in One Easy misStep
Twenty The Curious Case of Chéri ‘Buttons’ Belladonna
Twenty-One Wherein Grimbledung Is Smitten! (with him, of course, the bad kind of smitten)
Twenty-Two Wherein Big Julie Visits Nulu’s Work Site
Twenty-Three Wherein Grimbledung Arrives and Departs from Prost Garrison (Much to the relief of the Garrison Commander)
Twenty Four Wherein Big Julie Worries About Her Town Rightfully So
Twenty-Five.Oh Julesville Occupied! First Off
Twenty-Five.One Julesville Occupied! The Day Before
Twenty-Five.Two Julesville Occupied! The Next Morning, or actually, back to First Off
Twenty-Five.Three Julesville Occupied! Right Then
Twenty-Five.Four Julesville Occupied! A Little Later
Twenty-Five.Five Julesville Occupied! Martial Law
Twenty-Six Wherein the Grand Opening of the Duck Inn and Dine Occurs (For a little change of pace from doom and gloom)
Twenty-Seven Wherein Grimbledung Returns to Town and Gets Past the Cordon
Twenty-Eight Wherein Grimbledung Arrives at Second Hand Sorcery But Nobody is Home
Twenty-Nine Wherein Grimbledung Goes to the Cafeteria and finds his Friends
Thirty Armored and Ready
Thirty-One Julesville –Occupied On All Corners!
Thirty-Two Dine and…
Thirty-Three …Dash!
Thirty-Four Wherein Grimbledung and Drimblerod Hire Mercenaries
Thirty-Five – Wherein Julesville is Liberated In Five Parts: I -Meanwhile
Thirty-Five –Julesville Liberation II - While
Thirty-Five –Julesville Liberation III - And Then
Thirty-Five Julesville Liberation IV - Soon After
Thirty-Five – Julesville Liberation V - Head Count
Thirty-Six Wherein Grimbledung and Drimblerod Go to Frank’s Keep Not by way of Prost Garrison
Thirty-Seven Wherein the Great Battle Begins Sort of
Thirty-Eight A Crow on the Perch is Worth a Bolt in the Air
Thirty-Nine Wherein The Gnomes Make a Go of It Well Grimbledung, anyway
Forty Wherein The Gnomes Make a Run for It Well Drimblerod, anyway
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