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Index
ShipCore 4.0 Copyright Also In Series Contents 1. Opening Movements 2. New Normals 3. Sitrep Establishment, Meltisar 4. Sitrep Establishment, Starlight Revolution 5. Flight Sims 6. Engagements and Clutches 7. Formal Dress Required 8. Diplomacy is Not 9. Prelude to War 10. Tactical Decisions 11. Political Decisions 12. Punching Decisions 13. Ghosts in the Machine 14. Favorable Odds 15. Flames of War 16. Plans and Slam 17. Light From Ertan 18. Entering the Dark 19. Track Not Included 20. Excessive Force 21. Career Choices 22. Industrial-Level Contemplation 23. Cold Engagements 24. IFRB Warrant 25. Optics 26. Ideology 27. Ties 28. Plots and Smart Munitions 29. Cold Calculations and Hot Confrontation 30. Conflict 31. Technical Issues 32. Trust Issues 33. Falling Pieces 34. The Best Plans and Plots 35. Line Battle 36. Moonlet Drive 37. Blowback 38. Implosion 39. Backdoor 40. Maelstrom’s Edge 41. Echoes of Treason 42. Heeler’s Watch 43. Looming Push 44. Quarter 45. Evolution and Divine Remnants 46. Clash of Hives 47. The Price of Victory 48. Sovereign Split 49. Emotional Velocity Thank you for reading ShipCore 4.0 Support the Author Map Glossary Groups LitRPG
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