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Index
Cover
Title Page
Copyright
Acknowledgments
About the Author
Introduction
Who Should Read This Book
AutoCAD 2016 or AutoCAD LT 2016 System Requirements
What Is Covered in This Book
The Essentials Series
Chapter 1: Getting Started
Sign In to Autodesk 360 on the Start Tab
Explore the AutoCAD 2016 for Windows User Interface
Set Drawing Units
Chapter 2: Gaining Basic Drawing Skills
Navigate 2D Drawings
Draw Lines and Rectangles
Cancel, Erase, and Undo
Use Coordinate Systems
Draw Circles, Arcs, and Polygons
Use Fillet and Chamfer
Chapter 3: Using Drawing Aids
Use Grid and Snap
Employ Ortho and Polar Tracking
Use PolarSnap
Select Running Object Snaps
Harness the From Snap
Apply Object Snap Tracking
Chapter 4: Editing Entities
Create Selection Sets
Use Move and Copy
Use Rotate and Scale
Work with Arrays
Use Trim and Extend
Use Lengthen and Stretch
Use Offset and Mirror
Edit with Grips
Chapter 5: Shaping Curves
Draw and Edit Curved Polylines
Draw Ellipses
Shape Splines
Blend Between Objects with Splines
Chapter 6: Controlling Object Visibility and Appearance
Change Object Properties
Set the Current Layer
Alter the Layer Assignments of Objects
Control Layer Visibility
Apply Linetype
Assign Properties by Object or by Layer
Manage Layer Properties
Isolate Objects
Chapter 7: Organizing Objects
Define Blocks
Insert Blocks
Edit Blocks
Redefine Blocks
Work with Groups
Chapter 8: Hatching and Gradients
Specify Hatch Areas
Associate Hatches with Boundaries
Hatch with Patterns
Hatch with Gradients
Chapter 9: Working with Blocks and Xrefs
Work with Global Blocks
Access Content Globally
Store Content on Tool Palettes
Reference External Drawings and Images
Chapter 10: Creating and Editing Text
Style Text
Write Lines of Text
Write and Format Paragraphs Using MTEXT
Edit Text
Chapter 11: Dimensioning
Style Dimensions
Add Dimensions
Edit Dimensions
Chapter 12: Keeping In Control with Constraints
Work with Geometric Constraints
Apply Dimensional Constraints
Constrain Objects Simultaneously with Geometry and Dimensions
Make Parametric Changes to Constrained Objects
Chapter 13: Working with Layouts and Annotative Objects
Create Annotative Styles and Objects
Create Layouts
Adjust Floating Viewports
Override Layer Properties in Layout Viewports
Draw on Layouts
Chapter 14: Printing and Plotting
Configure Output Devices
Create Plot Style Tables
Use Plot Style Tables
Plot in Model Space
Plot Layouts in Paper Space
Export to an Electronic Format
Chapter 15: Working with Data
Geolocate Projects
Import SketchUp Models
Define Attributes and Blocks
Insert Attributed Blocks
Edit Table Styles and Create Tables
Use Fields in Table Cells
Edit Table Data
Chapter 16: Navigating 3D Models
Use Visual Styles
Work with Tiled Viewports
Navigate with the ViewCube
Orbit in 3D
Use Cameras
Navigate with SteeringWheels
Save Views
Chapter 17: Modeling in 3D
Create Surface Models
Edit Surface Models
Create Solid Models
Edit Solid Models
Smooth Mesh Models
Live-Section Models
Chapter 18: Presenting and Documenting 3D Design
Assign Materials
Place and Adjust Lights
Create Renderings
Document Models with Drawings
Appendix: Autodesk® AutoCAD 2016 Certification
EULA
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