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Index
Cover Title Page Copyright Acknowledgments About the Author Introduction
Who Should Read This Book AutoCAD 2016 or AutoCAD LT 2016 System Requirements What Is Covered in This Book The Essentials Series
Chapter 1: Getting Started
Sign In to Autodesk 360 on the Start Tab Explore the AutoCAD 2016 for Windows User Interface Set Drawing Units
Chapter 2: Gaining Basic Drawing Skills
Navigate 2D Drawings Draw Lines and Rectangles Cancel, Erase, and Undo Use Coordinate Systems Draw Circles, Arcs, and Polygons Use Fillet and Chamfer
Chapter 3: Using Drawing Aids
Use Grid and Snap Employ Ortho and Polar Tracking Use PolarSnap Select Running Object Snaps Harness the From Snap Apply Object Snap Tracking
Chapter 4: Editing Entities
Create Selection Sets Use Move and Copy Use Rotate and Scale Work with Arrays Use Trim and Extend Use Lengthen and Stretch Use Offset and Mirror Edit with Grips
Chapter 5: Shaping Curves
Draw and Edit Curved Polylines Draw Ellipses Shape Splines Blend Between Objects with Splines
Chapter 6: Controlling Object Visibility and Appearance
Change Object Properties Set the Current Layer Alter the Layer Assignments of Objects Control Layer Visibility Apply Linetype Assign Properties by Object or by Layer Manage Layer Properties Isolate Objects
Chapter 7: Organizing Objects
Define Blocks Insert Blocks Edit Blocks Redefine Blocks Work with Groups
Chapter 8: Hatching and Gradients
Specify Hatch Areas Associate Hatches with Boundaries Hatch with Patterns Hatch with Gradients
Chapter 9: Working with Blocks and Xrefs
Work with Global Blocks Access Content Globally Store Content on Tool Palettes Reference External Drawings and Images
Chapter 10: Creating and Editing Text
Style Text Write Lines of Text Write and Format Paragraphs Using MTEXT Edit Text
Chapter 11: Dimensioning
Style Dimensions Add Dimensions Edit Dimensions
Chapter 12: Keeping In Control with Constraints
Work with Geometric Constraints Apply Dimensional Constraints Constrain Objects Simultaneously with Geometry and Dimensions Make Parametric Changes to Constrained Objects
Chapter 13: Working with Layouts and Annotative Objects
Create Annotative Styles and Objects Create Layouts Adjust Floating Viewports Override Layer Properties in Layout Viewports Draw on Layouts
Chapter 14: Printing and Plotting
Configure Output Devices Create Plot Style Tables Use Plot Style Tables Plot in Model Space Plot Layouts in Paper Space Export to an Electronic Format
Chapter 15: Working with Data
Geolocate Projects Import SketchUp Models Define Attributes and Blocks Insert Attributed Blocks Edit Table Styles and Create Tables Use Fields in Table Cells Edit Table Data
Chapter 16: Navigating 3D Models
Use Visual Styles Work with Tiled Viewports Navigate with the ViewCube Orbit in 3D Use Cameras Navigate with SteeringWheels Save Views
Chapter 17: Modeling in 3D
Create Surface Models Edit Surface Models Create Solid Models Edit Solid Models Smooth Mesh Models Live-Section Models
Chapter 18: Presenting and Documenting 3D Design
Assign Materials Place and Adjust Lights Create Renderings Document Models with Drawings
Appendix: Autodesk® AutoCAD 2016 Certification EULA
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