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Index
About This eBook Title Page Copyright Page Contents at a Glance Table of Contents About the Author Dedication Acknowledgments We Want to Hear from You! Reader Services Introduction
Who Should Read This Book? Software Requirements Code Examples How This Book Is Organized Conventions Used in This Book
Part I: Getting Started
Chapter 1. Hello, Real World!
Creating, Deploying, and Profiling an App Understanding the App Package Updating XAML and C# Code Making the App World-Ready Making the App Accessible Submitting to the Windows Store Summary
Chapter 2. Mastering XAML
Elements and Attributes Namespaces Property Elements Type Converters Markup Extensions Children of Object Elements Mixing XAML with Procedural Code XAML Keywords Summary
Part II: Building an App
Chapter 3. Sizing, Positioning, and Transforming Elements
Controlling Size Controlling Position Applying 2D Transforms Applying 3D Transforms Summary
Chapter 4. Layout
Discovering Your Window Size and Location Panels Handling Content Overflow Summary
Chapter 5. Interactivity
Dependency Properties Routed Events Commands Summary
Chapter 6. Handling Input: Touch, Mouse, Pen, and Keyboard
Touch Input Mouse Input Pen Input Keyboard Input Summary
Part III: Working with the App Model
Chapter 7. App Lifecycle
Killing Suspending Resuming Terminating Launching Activating Managing Session State with SuspensionManager Programmatically Launching Apps Summary
Chapter 8. Threading, Windows, and Pages
Understanding the Threading Model for Windows Store Apps Displaying Multiple Windows Navigating Between Pages Summary
Chapter 9. The Many Ways to Earn Money
Adding Advertisements to Your App Supporting a Free Trial Supporting In-App Purchases Validating Windows Store Receipts Testing Windows Store Features Summary
Part IV: Understanding Controls
Chapter 10. Content Controls
Button AppBarButton HyperlinkButton RepeatButton ToggleButton AppBarToggleButton CheckBox RadioButton ToolTip App Bars Summary
Chapter 11. Items Controls
Items in the Control Items Panels ComboBox ListBox ListView GridView FlipView SemanticZoom MenuFlyout Summary
Chapter 12. Text
TextBlock RichTextBlock TextBox RichEditBox PasswordBox Summary
Chapter 13. Images
The Image Element Multiple Files for Multiple Environments Decoding Images Encoding Images Rendering PDF Content as an Image Summary
Chapter 14. Audio, Video, and Speech
Playback Capture Transcoding Speech Synthesis Summary
Chapter 15. Other Controls
Range Controls SearchBox Popup Controls Hub Date and Time Controls ProgressRing ToggleSwitch WebView Summary
Part V: Leveraging the Richness of XAML
Chapter 16. Vector Graphics
Shapes Geometries Brushes Summary
Chapter 17. Animation
Theme Transitions Theme Animations Custom Animations Custom Keyframe Animations Easing Functions Manual Animations Summary
Chapter 18. Styles, Templates, and Visual States
Styles Templates Visual States Summary
Chapter 19. Data Binding
Introducing Binding Controlling Rendering Customizing the View of a Collection High-Performance Rendering with ListView and GridView Summary
Part VI: Exploiting Windows 8.1
Chapter 20. Working with Data
An Overview of Files and Folders App Data User Data Networking Summary
Chapter 21. Supporting Charms
The Search Charm The Share Charm The Devices Charm The Settings Charm Summary
Chapter 22. Leveraging Contracts
Account Picture Provider AutoPlay Content and AutoPlay Device File Type Associations Protocol File Open Picker File Save Picker Contact Picker The New Contact Contract The New Appointments Provider Contract Background Tasks Summary
Chapter 23. Reading from Sensors
Accelerometer Gyrometer Inclinometer Compass Light Sensor Orientation Location Proximity Summary
Chapter 24. Controlling Devices
Fingerprint Readers Image Scanners Barcode Scanners Magnetic Stripe Readers Custom Bluetooth Devices Custom Bluetooth Smart Devices Custom USB Devices Custom HID Devices Custom Wi-Fi Direct Devices Summary
Chapter 25. Thinking Outside the App: Live Tiles, Notifications, and the Lock Screen
Live Tiles Badges Secondary Tiles Toast Notifications Setting Up Push Notifications The Lock Screen Summary
Part VII: Advanced Features
Chapter 26. Integrating DirectX
Integrating as an Image Source Integrating the Swap Chain Summary
Chapter 27. Custom Controls and Components
Creating a User Control Creating a More Complex Control Creating a Templated Control Creating a Windows Runtime Component Summary
Chapter 28. Layout with Custom Panels
Communication Between Parents and Children Creating a SimpleCanvas Creating a SimpleStackPanel Creating a UniformGrid Summary
Index
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