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Index
Title Copyright Contents Preface 1 Introduction 1.1 Functional vs. Imperative Data Structures 1.2 Strict vs. Lazy Evaluation 1.3 Terminology 1.4 Approach 1.5 Overview 2 Persistence 2.1 Lists 2.2 Binary Search Trees 2.3 Chapter Notes 3 Some Familiar Data Structures in a Functional Setting 3.1 Leftist Heaps 3.2 Binomial Heaps 3.3 Red-Black Trees 3.4 Chapter Notes 4 Lazy Evaluation 4.1 $-notation 4.2 Streams 4.3 Chapter Notes 5 Fundamentals of Amortization 5.1 Techniques of Amortized Analysis 5.2 Queues 5.3 Binomial Heaps 5.4 Splay Heaps 5.5 Pairing Heaps 5.6 The Bad News 5.7 Chapter Notes 6 Amortization and Persistence via Lazy Evaluation 6.1 Execution Traces and Logical Time 6.2 Reconciling Amortization and Persistence 6.2.1 The Role of Lazy Evaluation 6.2.2 A Framework for Analyzing Lazy Data Structur 6.3 The Banker’s Method 6.3.1 Justifying the Banker’s Method 6.3.2 Example: Queues 6.3.3 Debit Inheritance 6.4 The Physicist’s Method 6.4.1 Example: Binomial Heaps 6.4.2 Example: Queues 6.4.3 Example: Bottom-Up Mergesort with Sharing 6.5 Lazy Pairing Heaps 6.6 Chapter Notes 7 Eliminating Amortization 7.1 Scheduling 7.2 Real-Time Queues 7.3 Binomial Heaps 7.4 Bottom-Up Mergesort with Sharing 7.5 Chapter Notes 8 Lazy Rebuilding 8.1 Batched Rebuilding 8.2 Global Rebuilding 8.2.1 Example: Hood–Melville Real-Time Queues 8.3 Lazy Rebuilding 8.4 Double-Ended Queues 8.4.1 Output-Restricted Deques 8.4.2 Banker’s Deques 8.4.3 Real-Time Deques 8.5 Chapter Notes 9 Numerical Representations 9.1 Positional Number Systems 9.2 Binary Numbers 9.2.1 Binary Random-Access Lists 9.2.2 Zeroless Representations 9.2.3 Lazy Representations 9.2.4 Segmented Representations 9.3 Skew Binary Numbers 9.3.1 Skew Binary Random-Access Lists 9.3.2 Skew Binomial Heaps 9.4 Trinary and Quaternary Numbers 9.5 Chapter Notes 10 Data-Structural Bootstrapping 10.1 Structural Decomposition 10.1.1 Non-Uniform Recursion and Standard ML 10.1.2 Binary Random-Access Lists Revisited 10.1.3 Bootstrapped Queues 10.2 Structural Abstraction 10.2.1 Lists With Efficient Catenation 10.2.2 Heaps With Efficient Merging 10.3 Bootstrapping To Aggregate Types 10.3.1 Tries 10.3.2 Generalized Tries 10.4 Chapter Notes 11 Implicit Recursive Slowdown 11.1 Queues and Deques 11.2 Catenable Double-Ended Queues 11.3 Chapter Notes A Haskell Source Code Bibliography Index
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