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Index
XMPP: The Definitive Guide
Preface
Why XMPP? Is This Book for You? Getting the Most Out of This Book Conventions Used in This Book About the Examples Using Code Examples Safari® Books Online How to Contact Us Acknowledgments
Peter Saint-Andre Kevin Smith Remko Tronçon
I. An Overview of XMPP
1. Introduction
What Can You Do with XMPP?
Services Applications
Brief History Open Source and Open Standards Extensibility Summary
2. Basics of XMPP
Architecture Addresses
Domains Users Resources Internationalization XMPP URIs
Streaming XML Communication Primitives
Message Presence IQ Extensibility Asynchronicity Error Handling
Hello Hello World World: Building a Basic XMPP Application Summary
II. The XMPP Toolkit
3. Presence
Is Anybody Home? Authorization Required: The Subscription Handshake How Presence Is Propagated Availability Status Presence Priorities Directed Presence Going Offline Rich Presence Presence and Rosters Using Presence
Presence-Based Routing Access Control Presence As a Transport
Summary
4. Instant Messaging
I Think, Therefore IM Chat Sessions Are You There? Chat State Notifications Looks Matter: Formatted Messages Who Are You? vCards Talk to the Hand: Blocking and Filtering Communication
Blocking: The Simple Approach Advanced Blocking and Filtering
More Messaging Extensions Summary
5. Discovering the World
Items and Info Using Service Discovery with Servers and Services Using Service Discovery with Clients
Explicit Service Discovery Entity Capabilities: Service Discovery Shorthand
Summary
6. Data Forms
Basic Structure Using Data Forms Defining Your Terms: Form Types Including Media in Data Forms Summary
7. Multi-Party Interactions
Starting the Party Groupchat Basics Crowd Control What’s in a Nick? Configure This! Privacy, Security, and All That Jazz MUC As a Data Transport Summary
8. Publish/Subscribe
Why It Matters Quickstart Subscriptions Publishing and Receiving Notifications Payloads: To Send or Not to Send? Items: To Store or Not to Store? Discovering Nodes Node Management
Creating and Deleting Nodes Node Configuration Managing Node Access Item Aggregation via Collection Nodes
Personal Eventing: PubSub Simplified Summary
9. Jingle: Jabber Does Multimedia
To Instant Messaging and Beyond The Jingle Model Making a Call A Swarm of NATs Jingle on ICE Additional Jingle Actions Summary
10. Sending Binary Data
Starting Small: Bits of Binary Moving On Up: Transferring Midsize Files In-Band Thinking Big: Sending Large Files Out-of-Band
Sending Data Directly Sending Data Through a Proxy
Negotiating File Transfer
File Transfer Using Stream Initiation Session Negotiation Using Jingle
Summary
11. Remote Commands
Controlling Clients
A Simple Command Commands and Data Forms
Providing Custom Commands Advanced Workflows: SOAP, RPC, IO Data Summary
12. Connection Methods and Security
Negotiating an XMPP Stream Authentication Options Encrypting the Connection Server Federation Server Components BOSH: XMPP over HTTP Serverless Messaging XMPP Security
Encryption Authentication and Identity Spam and Abuse
Summary
III. Putting It All Together
13. Design Decisions
Is XMPP the Right Choice? How the XMPP Community Works Writing XMPP Software
Mixing, Matching, and Extending Existing XMPP Software Client Extension, Bot, Component, or Server Module? Rolling Your Own Client or Server
Extending XMPP
How to Design Custom Extensions Standardizing New Extensions
Summary
14. Building an XMPP Application
The CheshiR Microblogging Platform First Sprint: The CheshiR XMPP IM Bot
Analysis Design Coding
Second Sprint: Configuring the CheshiR XMPP IM Bot
Analysis Design Coding
Third Sprint: Scaling the CheshiR XMPP Service Using a Server Component
Analysis Design Coding
Fourth Sprint: Registering with the CheshiR Server Component
Analysis Design Coding
Fifth Sprint: Extending the Server Component with Rosters
Analysis Design Coding
Future Sprints A CheshiR Server Module or Dedicated Server? Summary
IV. Appendixes
A. A Guide to XMPP Specifications
XMPP RFCs XMPP Extension Protocols Humorous XEPs XMPP Compliance Suites
B. Popular Servers, Clients, and Libraries
Servers Clients
Cross-Platform (Linux, Mac OS X, Windows) Linux Mac OS X Windows Web Browsers
Libraries
ActionScript C C++ C# Flash Java JavaScript Perl PHP Python Ruby
C. Further Practical Considerations
Getting Started Debugging Tools Network Setup
Glossary Bibliography Index Colophon
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