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Index
Foreword Preface
Who This Book Is For How to Use This Book Conventions Used in This Book Using Code Examples Safari® Books Online How to Contact Us Acknowledgments
From Patrick From Kelsey
1. Connecting Worlds
Why the Internet of Things?
Embedded Devices Embedded Internet Protocols Examples and Use Cases
JavaScript for Distributed Programming
JavaScript and the IoT Hello World with JavaScript
Basic syntax Higher-level functions Objects and arrays JSON
JavaScript Runtime Environments
The Browser The Server Embedded Devices
The Node.js API
Buffer Streams
2. Blink with Arduino
Getting Started with Microcontrollers Arduino
The Blink Sketch
The Firmata Bridge
Programming an Arduino with JavaScript
Functional Blocks of an MCU
Pins Microcontroller Versus Microprocessor Block Diagrams Analog Inputs Pulse-Width Modulation Pinouts
Firmware
3. Espruino
The Espruino Hardware Programming Espruino Variable Blink Modules Flashing Espruino Firmware
4. The Tessel 2
Hardware Toolchain
Command-Line Interface
Pin Abstractions
Digital Pins Analog Pins
Embedded Internet with System-on-Chip
5. Particle Photon
The Particle Photon Particle Command-Line Interface OTA Code Deploys
6. Single-Board Computers
The Raspberry Pi BeagleBone The Intel Edison Boards with 64-Bit Instruction Sets Using Embedded Linux
Working with SD Cards Embedded Linux Distributions OpenWRT Debian Yocto
Network Configuration
Debugging Network Settings
Running Node.js Deploy Projects with Git
7. Components for Prototyping
Wiring Circuits
Breadboards Grove Kit Soldering Printed Circuit Boards Tessel Modules
Basic Components
Datasheets Passive Components LEDs
Sensors
Temperature Motion Ultrasonic Distance
Actuators
Servo Motors Stepper Motors DC Motors
Multimedia Cables
Jumper Wires USB Cables FTDI-USB-Cable Network Cables
8. Node.js Libraries for Hardware
JavaScript for the Hardware Abstraction Layer The node-serialport Library
Serial Communication with JavaScript Scanning for Devices Receiving Data from Arduino Sending Data to Arduino
The Johnny-Five Library
An Empty Project The Board Object The Johnny-Five REPL Buttons Analog Inputs Proximity Nodebot The I2C Library
The LibMRAA Library
MRAA Setup Outputs Reading Inputs Interrupts Communications
The Cylon.js Library
9. Exploring Network Protocols
The Hypertext Transfer Protocol
Requesting the Weather Prepare the HTTP Client
Building a Weather Station
Adding a Database
The Transmission Control Protocol and User Datagram Protocol The WebSocket Protocol
The ws Module Remote Procedure Calls over Websockets
10. Web Frontends for Things
Adding Static Pages Basic jQuery
Adding the Model-View-Controller
Websockets in a Browser
A Bare Minimum Websocket Connection
The D3.js Library for Plotting Data P5.js
11. Entering the Cloud
Publish–Subscribe Pattern The MQTT Protocol
Connecting to an MQTT Broker Publish Messages Subscribe to Updates MQTT Server with Mosca
Cloud Services
CloudMQTT HiveMQ PubNub Telegram Temboo
System Design with NodeRED
Install NodeRED Concepts
12. Making Robots with Node.js
What Is a Robot? Why Build Robots in Node.js?
Community Education Product Development
The Tessel Project Robot Kits
Motors and Potentiometers Sumobot Jr. Hackarobot
Example Project: The Robot Claw Example Project: Move a Vehicle
Servo MD25 Motor Shield
13. Wireless Data with Bluetooth
The Bluetooth Low Energy Protocol
Communication Modes Connect with Centrals Beacons RedBear Shields and Boards BlueIOT
Libraries for Bluetooth
Arduino BLE Scanner and Parser Noble.js Bleno.js
Example Project: Proximity Detection
14. Toward the Physical Internet
What Are Shared Experiences?
Connected Products Responsive Environments
Impacts of the Physical Internet
15. From Products to Toolkits
JavaScript as a Toolkit The Power of Modularity Modularity in Hardware Node.js: Driving Innovation in the IoT Building Good Technology
A. Node.js
Module Basics
The Filesystem Module
The Node Package Manager
Install Modules with npm Running Scripts with npm The Stream Module
B. Early Hardware for IoT Systems
Raspberry Pi BeagleBone Intel Galileo
Index
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