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Index
About This eBook Title Page Copyright Page Contents at a Glance Table of Contents About the Author Acknowledgments We Want to Hear from You! Reader Services Introduction
Who Should Read This Book? What You Need to Know Before You Read This Book How This Book Is Organized
Chapter 1. Introducing the .NET Platform
A Historical Perspective A 10,000-Feet View of the .NET Platform The Common Language Infrastructure The Multilanguage Aspect of .NET Introducing .NET Assemblies The Common Type System Explained Executing Managed Code Diving into the Common Language Runtime The Base Class Library Summary
Chapter 2. Introducing the C# Programming Language
The Evolution of C# A Sneak Peek at the Future Summary
Chapter 3. Getting Started with .NET Development Using C#
Installing the .NET Framework Your First Application: Take One Visual Studio 2012 Your First Application: Take Two Summary
Chapter 4. Language Essentials
The Entry Point Keywords A Primer on Types Built-In Types Local Variables Intermezzo on Comments Arrays The Null Reference Nullable Value Types Summary
Chapter 5. Expressions and Operators
What Are Expressions? The Evaluation Stack Arithmetic Operators String Concatenation Shift Operators Relational Operators Logical Operators Conditional Operators An Operator’s Result Type Null-Coalescing Operator Assignment Summary
Chapter 6. A Primer on Types and Objects
Implicit Versus Explicit Conversions The typeof Operator: A Sneak Peek at Reflection Default Value Expression Creating Objects with the new Operator Member Access Invocation Expressions Element Access Summary
Chapter 7. Simple Control Flow
What Are Statements, Anyway? Expression Statements The Empty Statement Statement Blocks Declarations Selection Statements Iteration Statements A Peek at Iterators Loops in the Age of Concurrency The goto Statement The return Statement Summary
Chapter 8. Basics of Exceptions and Resource Management
Exception Handling Deterministic Resource Cleanup Locking on Objects Summary
Chapter 9. Introducing Types
Types Revisited Classes Versus Structs Type Members Summary
Chapter 10. Methods
Defining Methods Specifying the Return Type Declaring Parameters Overloading Extension Methods Partial Methods Extern Methods Refactoring Code Analysis Summary
Chapter 11. Fields, Properties, and Indexers
Fields An Intermezzo About Enums Properties Indexers Summary
Chapter 12. Constructors and Finalizers
Constructors Static Constructors Destructors (Poorly Named Finalizers) Summary
Chapter 13. Operator Overloading and Conversions
Operators Conversions Summary
Chapter 14. Object-Oriented Programming
The Cornerstones of Object Orientation Inheritance for Classes Protected Accessibility Polymorphism and Virtual Members Abstract Classes Interface Types Summary
Chapter 15. Generic Types and Methods
Life Without Generics Getting Started with Generics Declaring Generic Types Using Generic Types Performance Intermezzo Operations on Type Parameters Generic Constraints Generic Methods Co- and Contravariance Summary
Chapter 16. Collection Types
Nongeneric Collection Types Generic Collection Types Thread-Safe Collection Types Other Collection Types Summary
Chapter 17. Delegates
Functional Programming What Are Delegates? Delegate Types Delegate Instances Invoking Delegates Putting It Together: An Extensible Calculator Case Study: Delegates Used in LINQ to Objects Asynchronous Invocation Combining Delegates Summary
Chapter 18. Events
The Two Sides of Delegates A Reactive Application How Events Work Raising Events, the Correct Way add and remove Accessors Detach Your Event Handlers Recommended Event Patterns Case Study: INotifyProperty Interfaces and UI Programming Countdown, the GUI Way Event Interoperability with WinRT Introduction to Reactive Programming Summary
Chapter 19. Language Integrated Query Essentials
Life Without LINQ LINQ by Example Query Expression Syntax Summary
Chapter 20. Language Integrated Query Internals
How LINQ to Objects Works Standard Query Operators The Query Pattern Parallel LINQ Expression Trees Summary
Chapter 21. Reflection
Typing Revisited, Static and Otherwise Reflection Lightweight Code Generation Expression Trees Summary
Chapter 22. Dynamic Programming
The dynamic Keyword in C# 4.0 DLR Internals Office and COM Interop Summary
Chapter 23. Exceptions
Life Without Exceptions Introducing Exceptions Exception Handling Throwing Exceptions Defining Your Own Exception Types (In)famous Exception Types Summary
Chapter 24. Namespaces
Organizing Types in Namespaces Declaring Namespaces Importing Namespaces Summary
Chapter 25. Assemblies and Application Domains
Assemblies Application Domains Summary
Chapter 26. Base Class Library Essentials
The BCL: What, Where, and How? The Holy System Root Namespace Facilities to Work with Text Summary
Chapter 27. Diagnostics and Instrumentation
Ensuring Code Quality Instrumentation Controlling Processes Summary
Chapter 28. Working with I/O
Files and Directories Monitoring File System Activity Readers and Writers Streams: The Bread and Butter of I/O A Primer to (Named) Pipes Memory-Mapped Files in a Nutshell Overview of Other I/O Capabilities Summary
Chapter 29. Threading and Synchronization
Using Threads Thread Pools Synchronization Primitives Summary
Chapter 30. Task Parallelism and Data Parallelism
Pros and Cons of Threads The Task Parallel Library Task Parallelism Data Parallelism Summary
Chapter 31. Asynchronous Programming
Why Asynchronous Programming Matters Old Asynchronous Programming Patterns Asynchronous Methods and await Expressions Behind the Scenes Advanced Topics Summary
Chapter 32. Introduction to Windows Runtime
What Is Windows Runtime? Creating a Windows Runtime Component Overview of the Windows Runtime APIs Summary
Index
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