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Index
Cover Half Title Title Page Copyright Page Dedication Table of Contents Acknowledgments Introduction
It’s not rocket science How this book is organized About this book and Audio Postproduction What’s new in the fourth edition Staying up-to-date How to Create a Great Soundtrack (in a Quarter of a Page)
Section I Audio Basics
Chapter 1: How Sound Works
Music-sicle? Frequency: it matters how often you do it Somewhat slower pressure changes are heard as envelopes Slow changes of pressure are loudness The speed of sound makes a big difference Directionality Very slow pressure changes
Chapter 2 How Digital Audio Works
Why digital? Turning analog to digital Audio data reduction
Chapter 3 Audio on a Wire
Analog wiring Digital wiring Audio over IP
Section II Planning And Pre-Pro
Chapter 4 Planning for Sound
The need for sound How a good soundtrack can help Think about the overall track Elements of the soundtrack Spoken words Music Sound effects Silence Special effects and processing The layers of a track
Chapter 5 Budgeting, Scheduling, and Pre-production
Budgeting for sound Allow time for sound Checking locations
Section III Production Sound
Chapter 6 Microphones and Room Acoustics
About microphones Rooms and recording
Chapter 7 Production Mic Technique
Which mic should you use? Using boom mics Lavaliere mics Controlling wind noise Using wireless Roomtone
Chapter 8 Production Recording
Where’s the track? Getting audio into a recorder Camera settings Double-system Mixers and preamps Adjusting the volume
Chapter 9 Recording Voice-Overs, ADR, and Effectsis on the companion website: www.greatsound.info
Section IV Postproduction
Chapter 10 Postproduction Workflow
Organizing and keeping track of audio in an NLE Audio options beyond the NLE Organizing postproduction audio
Chapter 11 Postproduction Hardware
Monitoring Computer input/output The mixer Other handy gear Moving signals around the editing suite Wiring the postproduction suite Mixing –10 dBV and +4 dBU equipment
Chapter 12 Levels and Digitizing
Digital audio transfers Digitizing analog signals Metering and lineup tones Synchronization
Chapter 13 Editing Voices
Establishing sync Editing dialog How to edit dialog Editing I: cutting in silences Editing II: sounds with hard attacks Editing III: hearing phonemes Editing IV: theatrical film dialog Editing V: the tricks Editing VI: keeping track of sync A final exercise
Chapter 14 Working with Music
Deciding what music you’ll need Selecting music from a library Music editing
Chapter 15 Sound Effects
Silence is not golden Sources for sound effects Building a library Choosing the right effect Placing sound effects Making effects sound more effective
Chapter 16 Processing
How any effect can wreck a sound When to apply processing Equalizers Compressors Reverberation Noise reduction Combining effects
Chapter 17 The Mix
How to mix Techniques of mixing Loudness and broadcast standards Preparing for someone else to mix After the mix
Chapter 18: “Help! It Doesn’t Sound Right!”
General production issues Postproduction audio issues Problems that surface during editing Mix problems Other common questions How do I get started in the film/video sound business?
Appendix A: Glossary Appendix B: Resources Index
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