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Index
Title Page Copyright Page Dedication Contents at a Glance Table of Contents About the Author Acknowledgments We Want to Hear from You! Reader Services Introduction Part I: Introduction
Hour 1. Making Games for Windows Phone 7 Hour 2. Getting Started with Visual C# 2010 for Windows Phone Hour 3. Printing Text Hour 4. Getting User Input Hour 5. Drawing Bitmaps
Part II: Sprite Programming
Hour 6. Treating Bitmaps as Sprites Hour 7. Transforming Sprites Hour 8. More Sprite Transforms: Rotation and Scaling Hour 9. Advanced Linear and Angular Velocity Hour 10. When Objects Collide Hour 11. Managing Lots of Sprites Hour 12. Sprite Color Animation Hour 13. Sprite Transform Animation Hour 14. Sprite Frame Animation Hour 15. Transforming Frame Animations Hour 16. Drawing with Z-Index Ordering
Part III: Gameplay
Hour 17. Using Location Services (GPS) Hour 18. Playing Audio Hour 19. Reading and Writing Files Using Storage Hour 20. Creating a Graphical User Interface Hour 21. Finite State Gameplay Hour 22. The Physics of Gravity Hour 23. Rocket Science: Acceleration Hour 24. The Black Hole Game
Index
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