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Index
Front Cover
Design, Makje, Play
Title Page
Copyright
Contents
Contributors
Acknowledgments
Introduction Design, Make, Play: Growing the Next Generation of Science Innovators
Chapter 1 The Maker Mindset
Chapter 2 Have Fun—Learn Something, Do Something, Make Something
Chapter 3 How Designing, Making, and Playing Relate to the Learning Goals of K-12 Science Education
Chapter 4 NYSCI Design Lab: No Bored Kids!
Chapter 5 It Looks Like Fun, but Are They Learning?
Chapter 6 Designing Makerspaces for Family Learning in Museums and Science Centers
Chapter 7 The Ultimate Block Party: Bridging the Science of Learning and the Importance of Play
Chapter 8 Squishy Circuits
Chapter 9 RAFT: A Maker Palace for Educators
Chapter 10 Designing for Tinkerability
Chapter 11 SciGames: Guided Play Games That Enhance Both Student Engagement and Science Learning in Tandem
Chapter 12 Making Their Way in the World: Creating a Generation of Tinkerer-Scientists
Chapter 13 Manor New Technology High School: The New Wave of STEM-Focused Schools
Index
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