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Index
Front Cover Design, Makje, Play Title Page Copyright Contents Contributors Acknowledgments Introduction Design, Make, Play: Growing the Next Generation of Science Innovators Chapter 1 The Maker Mindset Chapter 2 Have Fun—Learn Something, Do Something, Make Something Chapter 3 How Designing, Making, and Playing Relate to the Learning Goals of K-12 Science Education Chapter 4 NYSCI Design Lab: No Bored Kids! Chapter 5 It Looks Like Fun, but Are They Learning? Chapter 6 Designing Makerspaces for Family Learning in Museums and Science Centers Chapter 7 The Ultimate Block Party: Bridging the Science of Learning and the Importance of Play Chapter 8 Squishy Circuits Chapter 9 RAFT: A Maker Palace for Educators Chapter 10 Designing for Tinkerability Chapter 11 SciGames: Guided Play Games That Enhance Both Student Engagement and Science Learning in Tandem Chapter 12 Making Their Way in the World: Creating a Generation of Tinkerer-Scientists Chapter 13 Manor New Technology High School: The New Wave of STEM-Focused Schools Index
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