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Index
Contents The Mad Major
Energy Manuverability The Fighter Mafia
2 - The OODA Loop
Destruction and Creation Fast transients On winning and losing Toward a more expansive Loop
3 - Of blitzers and guerrillas
Blitzkrieg Mission command Infiltration tactics
4 - Counter-blitz, Counter-guerrilla
Defeating a guerrilla campaign The name of the game On being in the village The war on terror Conclusion
Notes and Sources
Bibliography Notes Copyright About the Author
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