S.O.S.

S.O.S.

After a kayaking accident nearly kills Tyrell, he is glad to be home and recovering. However, one night at midnight, he sees a strange light flashing in the window of the abandoned factory down the road. The light is there again the next night, and it's signaling S.O.S. Tyrell tries to help the mysterious signaler, but when a scissors-wielding ghost girl appears, things start to get really creepy. What does the ghost want, and can Tyrell satisfy it without risking death?