Creating Your First SketchUp Document

Just as in Microsoft Word or Adobe Photoshop, before you start working in SketchUp, you have to create a new document to work in. Unlike some other programs, SketchUp always creates documents from a template that defines the units of measure and sets up the background colors for the drawing area. Some templates may even include prebuilt models or other objects. For example, the Architectural Design templates include a human model as a visual reference. The Product Design and Woodworking templates include a carpenter's square for the same purpose. This section shows you how to choose the right template for your project.

SketchUp comes with a bunch of templates that give you a head start depending on the type of model you're building. When you choose the right template, you don't have to begin your project by setting all the preferences—like units of measure, the way objects snap to each other, the way the ground is represented, and the geographic location.

Here are the questions to ask when deciding which template to choose:

After you answer those questions, it's easy to make your choice from SketchUp's standard templates. Just look over the helpful template names and the description of typical projects for each template. For each template style, you can choose either feet and inches, or metric measurements. Here are the templates that come with SketchUp:

You can't create a SketchUp document without using a template. For this example, choose a 3-D template that's suitable for furniture building: "Product Design and Woodworking – Feet and Inches". To change from one template to another, you change SketchUp template preferences and then start a new document. SketchUp doesn't give you a way to change a template in an open document nor, oddly, a way to choose a template when you use a File → New command.

Once you're a SketchUp pro, you'll probably want to create templates that are set up for specific projects. For example, imagine you're designing houses for a development; you could save the structure of a basic home in your template. From the template, you could design a neighborhood full of fancier custom homes by adding extra rooms, five-car garages, or balcony decks.

Here are the basic steps to create and save a new template:

  1. Open a new file by choosing File → New.

    A new empty document opens.

  2. Open the Model Info box with the button that looks like a blue i or with the menu Window → Model Info.

    The Model Info box shows details about your project and gives you a way to change settings for Units, Text Size and Font, Animation settings, and more. You'll learn more about all these features later in this book.

  3. Adjust the settings in the Model Info box.

    As you go through this book, you'll learn about all of these options and which ones you need for various kinds of projects. In most cases, you change settings by typing directly into text boxes or choosing from lists. When you're done, close the box by clicking the close button in the upper-right corner.

  4. Choose Window → Preferences (Windows) or SketchUp → Preferences (Mac) to open the System Preferences window (Figure 1-9).

    Change the settings to create the SketchUp environment you need. For example, you can change the locations where SketchUp saves files, components, and materials. You can create your own shortcut keys for features you use frequently. You'll find more details about creating shortcut keys in the box on Bench: Starting Your First Model.

  5. In the drawing area, add to your SketchUp template any drawings, models, or components that you want.

    Here's where you can add the geometry for that basic house for your development.

  6. Choose File → Save As Template (Figure 1-10).

    The Save As Template dialog box opens, where you provide a Name and File Name for the template. It's also helpful if you provide some more details about the purpose of the template in the Description box.

    SketchUp automatically saves the template in the proper directory. In Windows, it's usually C:\Program Files\Google\Google SketchUp 7\Resources\en-US\Templates. On a Mac, the location is Macintosh HD/Users/username/Library/Application Support/Google SketchUp 7/SketchUp/Templates.

After you've saved your file in the SketchUp Templates directory, it appears in the list along with the other templates. In fact, any .skp file that's in your Templates folder appears on the list, so if you've already got a SketchUp document that has everything you want in your template, just copy it to your Templates folder.

When you work in 3-D, you constantly change views, so it's important to learn where the view tools are and how to use them. It's one of the most important skills you can develop for 3-D work. View tools fall into two categories: tools that jump to the Camera Standard Views, like the Front, Back, Left, and Right commands, and tools that let you gradually move from one view to another, like the Zoom tool or the Pan (hand) tool.

The factory settings for the Standard Views are buried under the Camera menu (Camera → Standard Views) as shown in Figure 1-11. If you followed the setup steps earlier in this chapter (Customizing Your Workspace), then you added the View toolbar to your SketchUp window for easier access. In the View toolbar (Figure 1-12), you find these handy buttons to jump to a new view, in the following order:

Often, instead of jumping to a completely new view, you want to gradually move the camera from one spot to another, so you can inspect your model at different angles along the way. The tools you use to move to a new view are in the Camera toolbar (Figure 1-13). It's also the best way to change your angle of view in small increments. If you followed the setup steps earlier in this chapter (Customizing Your Workspace), you added these tools to your workspace when you selected the Large Tool Set. Here's a rundown of the tools, with keyboard shortcuts (when available) in parentheses: