Appendix B. Menu by Menu

Adobe Edge Animate: The Missing Manual is full of details, explanations, and examples. This appendix provides quick thumbnail descriptions of every command in every menu.

Note

Adobe is frequently updating the Edge Animate program, so it’s possible some of these menu commands may not match your version. You can always find the most recent version of Animate at http://edge.adobe.com.

The File menu commands work on your Animate projects as a whole. Use the File menu for major events like starting a new project, opening a file you created previously, and adjusting Animate’s publishing settings.

Opens the dialog box where you can choose options for publishing your project (see Figure B-1). Different options are available for publishing to the Web, InDesign, or iBooks.

Use this menu to cut, copy, paste, and change items you’ve selected on the stage. In addition to the usual suspects, the Edit menu also lets you transform elements, set keyboard shortcuts, and use special characters in text that may not show up on your keyboard.

Use this menu to alter the onscreen display, with features such as zoom, guides, and rulers. This menu also gives you access to the Animate Preloader and Down-level Stages.

The commands in the Modify menu help you to arrange elements on the stage. This menu also includes commands for creating and editing symbols.

The longest and most complicated of Animate’s menus, the Timeline menu lets you Play, Stop, and control your animation while working in Animate. In addition, there are commands for adding keyframes, transitions, labels, and triggers.

Like all of Adobe’s design tools, Animate is made up of many panels, all of which are listed in the Windows menu. This is where you show and hide the panels you need for your work.

Adobe Edge Animate is a brand new, version 1.0 product, so its Help documents are minimal. That means the Help that you’d expect to find is either missing or provided in terms that only geeks, engineers, and programmers would appreciate.