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Index
Cover
Title Page
CONTENTS
INTRODUCTION
THE SEVEN YEARS WAR
Troops of the Seven Years War
GETTING STARTED
The Basics
Figure Size, Basing and Unit Size
Scales
CREATING YOUR ARMIES
Bases
Units
Brigades
Independent Units
Commanding General
Command Figures in General
Orders of Battle
TERRAIN
Cover Definitions
Linear Obstacles
Woods
Rough Ground
Hills
Roads
Rivers and Streams
Built Up Areas
PLAYING HONOURS OF WAR
Turn Sequence
1. MOVE COMMANDING GENERALS
2. MOVEMENT INITIATIVE
3. MOVEMENT PHASE
General
Command Performance
Normal Moves
Formation Changes
Interpenetration
Charges
4. FIRING INITIATIVE
5. FIRING PHASE
General
Infantry Firing
Artillery Firing
Reaction to Firing
6. MELEE PHASE
General
Reaction to Melee
A Complex Melee Example
THE HIT TABLE
7. RALLY PHASE
8. ARMY BREAKING POINTS AND WINNING THE GAME
OPTIONAL RULES
Shortening the Game
Battalion Guns
Lieutenant Generals
Non-Standard Units
Weather
NATIONAL DIFFERENCES
Prussia
Austria
His Britannic Majesty's Army in Germany
Russia
France
Saxony
Sweden
The Reichsarmee
Your Imagi-Nation
POINTS SYSTEM
Command Points
USING SMALLER FIGURES
SCENARIOS
The Combat of St. Ulrich
The Clash at Kutzdorf
The Surprise at Spittelwitz
The Battle of Lobositz, 1756
QUICK REFERENCE SHEET
Acknowledgements
eCopyright
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