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Imperial Library
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Index
Cover Title Contents Introduction Basic Supplies
Tape Measure Dice And Markers
Conventions Of War
Measuring Distances Sight Table Boundaries
Units
Types Of Unit Formation One-Inch Gap Important Note
The Turn
Preparing To Play Turn Sequence
Orders
Pinned Order Tests Troop Quality And Morale Retaining An Order At The End Of The Turn
Movement
Advance And Run Moves Interpenetration Of Friendly Units Terrain Moving On Or Off The Table Terrain Table
Shooting
Who Shoots? Shooting Procedure Declare Target Target Reacts Measure The Range And Open Fire Roll To Hit Roll To Damage Target Takes Casualties Target Checks Morale
Weapons
Weapons Chart Types Of Weapon Weapon Special Rules
Close Quarters
Close Quarters Procedure Declare Target Target Reacts Measure Range And Move Fight First Round Of Close Quarters Resolve Draws Winners Regroup
Headquarters
Hq Units Officers Medics Forward Artillery Observer Forward Air Observer
Unit Special Rules Artillery
Artillery Units Artillery & Measuring Distances Artillery & Sight Artillery & Movement Artillery & Close Quarters Re-Crewing Guns Firing Smoke
Vehicles
Vehicle Descriptions Vehicles & Measuring Distances Vehicles & Sight Vehicles & Orders Vehicles & Pinning Vehicles And Officers Vehicles & Movement Vehicle Mounted Weapons Shooting At Vehicles Tanks Assaulting Infantry And Artillery Tanks Assaulting Other Vehicles Infantry Assaulting Vehicles Transport Vehicles Vehicle Special Rules
Buildings
Entering Buildings Leaving Buildings Orders To Troops Inside Buildings Large Buildings Shooting From Buildings Shooting At Buildings Assaulting Buildings Artillery In Buildings Bunkers
Playing A Game Of Bolt Action
Deciding The Size Of The Game Assembling The Forces The Gaming Table Preparing The Battlefield The Battle Scenarios Scenario 1: Envelopment Scenario 2: Maximum Attrition Scenario 3: Point Defence Scenario 4: Hold Until Relieved Scenario 5: Top Secret Scenario 6: Demolition Scenario Rules
Force Selection
Guidelines To Force Selection Force Selection Rules
The Army Lists
Germany
Army Special Rules Types Of Unit Headquarters Units Infantry Squads And Teams Field Artillery Anti-Tank Guns Tanks Tank Destroyers Self-Propelled Artillery Anti-Aircraft Vehicles Armoured Cars Transports And Tows
United States
Army Special Rules Types Of Unit Headquarters Units Infantry Squads And Teams Field Artillery Anti-Tank Guns Tanks Tank Destroyers Self-Propelled Artillery Anti-Aircraft Vehicles Armoured Cars Transports And Tows
Britain and Commonwealth
Army Special Rules Types Of Unit Headquarters Units Infantry Squads And Teams Field Artillery Anti-Tank Guns Tanks Tank Destroyers Self-Propelled Artillery Anti-Aircraft Vehicles Armoured Cars Transports And Tows
Soviet Russia
Army Special Rules Types Of Unit Headquarters Units Infantry Squads And Teams Field Artillery Anti-Tank Guns Tanks Tank Destroyers Self-Propelled Artillery Anti-Aircraft Vehicles Armoured Cars Transports And Tows
Timeline
Eastern And Northern Europe Western Europe Mediterranean And Africa Asia And The Pacific
Appendix I
Wargames And History
Appendix II
Multiplayer Games
Rules Summary Imprint
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