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Imperial Library
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Index
Cover
Title
Contents
Introduction
Basic Supplies
Tape Measure
Dice And Markers
Conventions Of War
Measuring Distances
Sight
Table Boundaries
Units
Types Of Unit
Formation
One-Inch Gap
Important Note
The Turn
Preparing To Play
Turn Sequence
Orders
Pinned
Order Tests
Troop Quality And Morale
Retaining An Order At The End Of The Turn
Movement
Advance And Run Moves
Interpenetration Of Friendly Units
Terrain
Moving On Or Off The Table
Terrain Table
Shooting
Who Shoots?
Shooting Procedure
Declare Target
Target Reacts
Measure The Range And Open Fire
Roll To Hit
Roll To Damage
Target Takes Casualties
Target Checks Morale
Weapons
Weapons Chart
Types Of Weapon
Weapon Special Rules
Close Quarters
Close Quarters Procedure
Declare Target
Target Reacts
Measure Range And Move
Fight First Round Of Close Quarters
Resolve Draws
Winners Regroup
Headquarters
Hq Units
Officers
Medics
Forward Artillery Observer
Forward Air Observer
Unit Special Rules
Artillery
Artillery Units
Artillery & Measuring Distances
Artillery & Sight
Artillery & Movement
Artillery & Close Quarters
Re-Crewing Guns
Firing Smoke
Vehicles
Vehicle Descriptions
Vehicles & Measuring Distances
Vehicles & Sight
Vehicles & Orders
Vehicles & Pinning
Vehicles And Officers
Vehicles & Movement
Vehicle Mounted Weapons
Shooting At Vehicles
Tanks Assaulting Infantry And Artillery
Tanks Assaulting Other Vehicles
Infantry Assaulting Vehicles
Transport Vehicles
Vehicle Special Rules
Buildings
Entering Buildings
Leaving Buildings
Orders To Troops Inside Buildings
Large Buildings
Shooting From Buildings
Shooting At Buildings
Assaulting Buildings
Artillery In Buildings
Bunkers
Playing A Game Of Bolt Action
Deciding The Size Of The Game
Assembling The Forces
The Gaming Table
Preparing The Battlefield
The Battle Scenarios
Scenario 1: Envelopment
Scenario 2: Maximum Attrition
Scenario 3: Point Defence
Scenario 4: Hold Until Relieved
Scenario 5: Top Secret
Scenario 6: Demolition
Scenario Rules
Force Selection
Guidelines To Force Selection
Force Selection Rules
The Army Lists
Germany
Army Special Rules
Types Of Unit
Headquarters Units
Infantry Squads And Teams
Field Artillery
Anti-Tank Guns
Tanks
Tank Destroyers
Self-Propelled Artillery
Anti-Aircraft Vehicles
Armoured Cars
Transports And Tows
United States
Army Special Rules
Types Of Unit
Headquarters Units
Infantry Squads And Teams
Field Artillery
Anti-Tank Guns
Tanks
Tank Destroyers
Self-Propelled Artillery
Anti-Aircraft Vehicles
Armoured Cars
Transports And Tows
Britain and Commonwealth
Army Special Rules
Types Of Unit
Headquarters Units
Infantry Squads And Teams
Field Artillery
Anti-Tank Guns
Tanks
Tank Destroyers
Self-Propelled Artillery
Anti-Aircraft Vehicles
Armoured Cars
Transports And Tows
Soviet Russia
Army Special Rules
Types Of Unit
Headquarters Units
Infantry Squads And Teams
Field Artillery
Anti-Tank Guns
Tanks
Tank Destroyers
Self-Propelled Artillery
Anti-Aircraft Vehicles
Armoured Cars
Transports And Tows
Timeline
Eastern And Northern Europe
Western Europe
Mediterranean And Africa
Asia And The Pacific
Appendix I
Wargames And History
Appendix II
Multiplayer Games
Rules Summary
Imprint
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