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Index
Cover The Blackwell Philosophy and PopCulture Series Title page Copyright page Abbreviations Used in the Text Introduction Part I: Lawful Good vs. Chaotic Evil
1 Sympathy for the Devils
Pity the Pit Fiend Damnation Without a Saving Throw Free Will in the Lair of the Succubus How Thorin Axebeard Randomly Defended the Bridge Four-Dimensional Dungeons and Powerless Dragons Free Will and Other Imaginary Monsters
2 Paragons and Knaves
The Good, the Bad, and the Legendary Taking Alignment Seriously Paladins and Trolleys The Ring of Gyges and the Arch-Lich
3 Is Anyone Actually Chaotic Evil?
No Dice Socrates, the First DM Aristotle – Unearthed Arcana Thomas Aquinas – 15th-Level Cleric Monster Immanuel Dietrich von Hildebrand – Third Edition Rules Hannah Arendt and the Campaign of Evil End of Round
Part II: So Did You Win? Philosophy and D&D Gameplay
4 Save vs. Death
Death Be Not Proud Phaedo and Confronting the Reaper The Graveyard of Dead PCs Ability Scores: The Natural Lottery
5 To My Other Self
The Actor, the Author, and the Other In Word and Deed Mirror and Illusion Experience without EXP
6 Player-Character Is What You Are in the Dark
The Idea of Immersion Leads to Phenomenology What Is Phenomenology? Seeing Is Believing: Immersion as Visualization Am I My Character? Immersion and Identification Alea and Immersion: The Role of the Dice For Tyros and Grognards
Part III: Crafting Worlds
7 Imagination and Creation
The Traditionalists (aka the “Lawful Good”) D&D Rules! Lost in the Labyrinth? The Postmodernists (aka “Chaotic” and beyond Good and Evil …) A New Quest Acknowledgments
8 Dungeonmastery as Soulcraft
The Essence of Fantasy The Magic of Morality The Consolation of Fantasy Worldbuilding as Moral Expression Missed Opportunities
Part IV: Foray into The Forgotten Realms and Dragonlance
9 Menzoberranzan
The Myth of Gyges “Creatures of survival, not of principle” “I forgive your foolish thoughts … this time!” “What do you see that the rest of us cannot?” “His companions … viewed their surroundings through tainted eyes” “How I wish that one had learned his place, his values”
10 Who Is Raistlin Majere?
The Question and the Test Three Robes, Three Answers Taking the Test The Master of Past and Present Appendix: Tales of Raistlin
Part V: The Ethics of Spellcasting
11 Expediency and Expendability
From Killing to Kant: Exploring the [Evil] Descriptor The Ghost in the Machine: The Dualism of Dungeons & Dragons The [Evil]ness of the Undead: Euthyphro Revisited Necromancy for Fun and Profit: Some Examples Evaluated Hobbes, Machiavelli, and a Necromancer Walk into a Bar … Walk like an Egyptian: Necromancy as Taboo and a “Possible World” Argument Hug a Zombie: Recognizing and Moving Beyond Our Cultural Prejudice
12 By Friendship or Force
Mages and the Ethics of Summoning Wizards and the Ethics of Familiars Animal Ethics and Character Alignment Druids and the Ethics of Summoning Animals Trouble in the Druid Grove
Part VI: Dungeons & Dragons Out in the Real World
13 “Kill her, kill her! Oh God, I’m sorry!”
“Sixteen Diamonds’ Worth of Dirt”: Television and Dungeons & Dragons Legacies “Don’t blow the Daily” Learning 2 Play
14 Berserker in a Skirt
Sex and Gender Gender Games Fantasy and Imagination as Vehicles for Social Change Berserker in a Skirt Liberation and Laughter Acknowledgments
15 “Others play at dice”
WANTED WANTED “Someone pass the Mountain Dew” The Crusty Dagger: Food and Ale “The friendship of those who are good then, is friendship most of all” “I’m glad you’re with me now at the end of all things”
Contributors Index End User License Agreement
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