Log In
Or create an account ->
Imperial Library
Home
About
News
Upload
Forum
Help
Login/SignUp
Index
Cover
Copyright
Contents
Foreword
Introduction
How to Use This Book
Diagrams
Exercises
Web Site:
Extras
Special Note to the Reader
Acknowledgments
Special Thanks to the Technical Reviewer
Trademarks
Part 1 Let’s Play Chess
Chapter 1 Why Play Chess?
Chapter 2 Drawing the Battle Lines
Chapter 3 Rules of Engagement
Chapter 4 How to Win with Just One Piece
Part 2 Tactics
Chapter 5 It’s a Material World
Chapter 6 Tricks of the Tactical Trade
Chapter 7 Dirtier Tricks
Chapter 8 Hunting Down the King
Part 3 Strategy
Chapter 9 In the Beginning
Chapter 10 Making the Most of Your Pieces
Chapter 11 Pawn Shop
Chapter 12 The Final Frontier
Chapter 13 Weak Squares
Chapter 14 All Good Things Must Come to an End
Part 4 Beyond the Basics
Chapter 15 Training Camp
Chapter 16 Hall of Fame
Chapter 17 Getting Competitive
Chapter 18 Chess in Cyberspace
Chapter 19 How Computers Play Chess
Chapter 20 How to Beat the!?%@&?>!# Computer
Appendix A Your Chess Rolodex
Appendix B Other Chess Notations
Appendix C Answers to Exercises
Answers to Exercises from Chapter 2
Answers to Exercises from Chapter 3
Answers to Exercises from Chapter 4
Answers to Exercises from Chapter 5
Answers to Exercises from Chapter 6
Answers to Exercises from Chapter 7
Answers to Exercises from Chapter 8
Answers to Exercises from Chapter 9
Answers to Exercises from Chapter 10
Answers to Exercises from Chapter 11
Answers to Exercises from Chapter 12
Answers to Exercises from Chapter 13
Answers to Exercises from Chapter 14
Appendix D Glossary
Index
← Prev
Back
Next →
← Prev
Back
Next →