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Index
Title Page Practical Programming, Third Edition Practical Programming, Third Edition Practical Programming, Third Edition Practical Programming, Third Edition  Acknowledgments  Preface Practical Programming, Third Edition Practical Programming, Third Edition Practical Programming, Third Edition Online Resources 1. What’s Programming?What’s Programming? Programs and Programming What’s a Programming Language? What’s a Bug? The Difference Between Brackets, Braces, and Parentheses Installing Python 2. Hello, Python How Does a Computer Run a Python Program? Expressions and Values: Arithmetic in Python What Is a Type? Variables and Computer Memory: Remembering Values How Python Tells You Something Went Wrong A Single Statement That Spans Multiple Lines Describing Code Making Code Readable The Object of This Chapter Exercises 3. Designing and Using Functions Functions That Python Provides Memory Addresses: How Python Keeps Track of Values Defining Our Own Functions Using Local Variables for Temporary Storage Tracing Function Calls in the Memory Model Designing New Functions: A Recipe Writing and Running a Program Omitting a return Statement: None Dealing with Situations That Your Code Doesn’t Handle What Did You Call That? Exercises 4. Working with Text Creating Strings of Characters Using Special Characters in Strings Creating a Multiline String Printing Information Getting Information from the Keyboard Quotes About Strings Exercises 5. Making Choices A Boolean Type Choosing Which Statements to Execute Nested if Statements Remembering Results of a Boolean Expression Evaluation You Learned About Booleans: True or False? Exercises 6. A Modular Approach to Program Organization Importing Modules Defining Your Own Modules Testing Your Code Semiautomatically Tips for Grouping Your Functions Organizing Our Thoughts Exercises 7. Using Methods Modules, Classes, and Methods Calling Methods the Object-Oriented Way Exploring String Methods What Are Those Underscores? A Methodical Review Exercises 8. Storing Collections of Data Using Lists Storing and Accessing Data in Lists Type Annotations for Lists Modifying Lists Operations on Lists Slicing Lists Aliasing: What’s in a Name? List Methods Working with a List of Lists A Summary List Exercises 9. Repeating Code Using Loops Processing Items in a List Processing Characters in Strings Looping Over a Range of Numbers Processing Lists Using Indices Nesting Loops in Loops Looping Until a Condition Is Reached Repetition Based on User Input Controlling Loops Using break and continue Repeating What You’ve Learned Exercises 10. Reading and Writing Files What Kinds of Files Are There? Opening a File Techniques for Reading Files Files over the Internet Writing Files Writing Example Calls Using StringIO Writing Algorithms That Use the File-Reading Techniques Multiline Records Looking Ahead Notes to File Away Exercises 11. Storing Data Using Other Collection Types Storing Data Using Sets Storing Data Using Tuples Storing Data Using Dictionaries Inverting a Dictionary Using the in Operator on Tuples, Sets, and Dictionaries Comparing Collections Creating New Type Annotations A Collection of New Information Exercises 12. Designing Algorithms Searching for the Two Smallest Values Timing the Functions At a Minimum, You Saw This Exercises 13. Searching and Sorting Searching a List Binary Search Sorting More Efficient Sorting Algorithms Merge Sort: A Faster Sorting Algorithm Sorting Out What You Learned Exercises 14. Object-Oriented Programming Understanding a Problem Domain Function isinstance, Class object, and Class Book Writing a Method in Class Book Plugging into Python Syntax: More Special Methods A Little Bit of OO Theory A Case Study: Molecules, Atoms, and PDB Files Classifying What You’ve Learned Exercises 15. Testing and Debugging Why Do You Need to Test? Case Study: Testing above_freezing Case Study: Testing running_sum Choosing Test Cases Hunting Bugs Bugs We’ve Put in Your Ear Exercises 16. Creating Graphical User Interfaces Using Module tkinter Building a Basic GUI Models, Views, and Controllers, Oh My! Customizing the Visual Style Introducing a Few More Widgets Object-Oriented GUIs Keeping the Concepts from Being a GUI Mess Exercises 17. Databases Overview Creating and Populating Retrieving Data Updating and Deleting Using NULL for Missing Data Using Joins to Combine Tables Keys and Constraints Advanced Features Some Data Based On What You Learned Exercises  Bibliography Practical Programming, Third Edition
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