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Index
Cover
Frontmatter
1. Introduction to Spritekit
Part Frontmatter
1. Setting Up Your Game Scene and Adding Your First Sprites
2. SpriteKit Scenes and SKNode Positioning
3. Adding Physics and Collision Detection to Your Game
4. Adding Scene Scrolling and Game Control
5. Adding Actions and Animations
6. Adding Particle Effects to Your Game with Emitter Nodes
7. Adding Points and Sound
8. Transitioning Between Scenes
9. SpriteKit Best Practices
2. Introduction to Scenekit
10. Creating Your First SceneKit Project
11. Scenes and Nodes
12. Lighting, Camera, and Material Effects in SceneKit
13. Render Loop, Physics, and Moving Around
14. Collision Detection
15. SceneKit Interaction with SpriteKit
16. SceneKit Editor
Backmatter
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