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Index
Build iOS Games with Sprite Kit For the Best Reading Experience... Table of Contents Early Praise for Build iOS Games with Sprite Kit Preface
How Do We Get There? The Road Ahead How to Get the Most out of This Book Expectations and Technical Requirements Acknowledgments
Chapter 1: Introduction to Sprite Kit
Setting Up a Sprite Kit Project Drawing Scenes and Sprite Nodes Following the Finger Around Making the Ship Glide
Chapter 2: Actions: Go, Sprite, Go!
Shooting at Asteroids with Simple Motion Actions Moving Nodes on a Path Playing Sound Effects in the Scene Implementing Weapon Power-Ups with Actions
Chapter 3: Explosions and Particle Effects
Generating a Parallax Field of Stars Building Thruster Fire with Xcode’s Particle Editor Loading Particle Emitter Files Spewing Particles Briefly for Explosions
Chapter 4: Menus and Cutscenes
Crafting a Basic Menu with UIKit’s Interface Builder Showing the Star Field Underneath UIKit Custom Scenes and Gesture Recognizers Building a Game-Ending Sequence
Chapter 5: Keeping Score with a Heads-Up Display
Planning the Node Layout Aligning Label Nodes Within Groups Updating the Display Pulsing Power-Up Countdowns for the Win Showing the High Score
Chapter 6: Pinball Physics 101
Follow the Bouncing Ball Moving the Plunger with a Touch Using a Fixed Joint to Stick the Ball to the Plunger Building a Scrolling Table with an Edge Body
Chapter 7: More Physics: Paddles and Collisions
Building Paddles with Bodies, Pins, and Torque Loading Targets and Bumpers from a Layout File Detecting Collisions Between Bodies Responding to Collisions Slowing Down the Ball on Rebound
Chapter 8: Polishing the Pinball Game
Cueing the Player to Pull the Plunger with Sprite Animations Adding Bonus Points with a Spinner Showing Puffs of Smoke When Hitting Targets and Bumpers Covering the Table with a Textured Overlay Locking the Game to Portrait and Removing the Status Bar
Chapter 9: Where to Go Next
Reviewing the Game-Development Process Other Resources Will I Hit It Big? Don’t Forget to Play!
Bibliography
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