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Index
Build iOS Games with Sprite Kit
For the Best Reading Experience...
Table of Contents
Early Praise for Build iOS Games with Sprite Kit
Preface
How Do We Get There?
The Road Ahead
How to Get the Most out of This Book
Expectations and Technical Requirements
Acknowledgments
Chapter 1: Introduction to Sprite Kit
Setting Up a Sprite Kit Project
Drawing Scenes and Sprite Nodes
Following the Finger Around
Making the Ship Glide
Chapter 2: Actions: Go, Sprite, Go!
Shooting at Asteroids with Simple Motion Actions
Moving Nodes on a Path
Playing Sound Effects in the Scene
Implementing Weapon Power-Ups with Actions
Chapter 3: Explosions and Particle Effects
Generating a Parallax Field of Stars
Building Thruster Fire with Xcode’s Particle Editor
Loading Particle Emitter Files
Spewing Particles Briefly for Explosions
Chapter 4: Menus and Cutscenes
Crafting a Basic Menu with UIKit’s Interface Builder
Showing the Star Field Underneath UIKit
Custom Scenes and Gesture Recognizers
Building a Game-Ending Sequence
Chapter 5: Keeping Score with a Heads-Up Display
Planning the Node Layout
Aligning Label Nodes Within Groups
Updating the Display
Pulsing Power-Up Countdowns for the Win
Showing the High Score
Chapter 6: Pinball Physics 101
Follow the Bouncing Ball
Moving the Plunger with a Touch
Using a Fixed Joint to Stick the Ball to the Plunger
Building a Scrolling Table with an Edge Body
Chapter 7: More Physics: Paddles and Collisions
Building Paddles with Bodies, Pins, and Torque
Loading Targets and Bumpers from a Layout File
Detecting Collisions Between Bodies
Responding to Collisions
Slowing Down the Ball on Rebound
Chapter 8: Polishing the Pinball Game
Cueing the Player to Pull the Plunger with Sprite Animations
Adding Bonus Points with a Spinner
Showing Puffs of Smoke When Hitting Targets and Bumpers
Covering the Table with a Textured Overlay
Locking the Game to Portrait and Removing the Status Bar
Chapter 9: Where to Go Next
Reviewing the Game-Development Process
Other Resources
Will I Hit It Big?
Don’t Forget to Play!
Bibliography
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