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Index
Title Page Copyright and Credits
Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021
About Packt
Why subscribe?
Contributors
About the authors About the reviewer Packt is searching for authors like you
Preface
Who this book is for What this book covers To get the most out of this book
Download the color images Conventions used
Get in touch
Reviews
An Introduction to AutoCAD
AutoCAD LT and AutoCAD for Macintosh Understanding the user interface
The application button The quick access toolbar The info bar The ribbon area The file tabs The ViewCube and navigation bar  The selection cursor  The command line/palette  The user coordinate system The layout tabs  The status bar toggles 
Navigating in AutoCAD
Selecting and panning Zooming in and out Making selections
A simple selection The selection window The crossing window The "window lasso" selection The "crossing lasso" selection
Setting units and limits
Setting units Setting limits Saving settings as a template  Saving a drawing file as DWG
Summary
Basic Drawing Tools
Understanding the coordinate system
Cartesian coordinates Polar coordinates
Using the Line command
Making lines with direct distance entry Making lines using absolute coordinates Using polar coordinates Using relative coordinates Making a drawing without coordinate values
The status bar modes
Using Dynamic Input Using ortho mode Using polar tracking
Making a circle
Center, radius, and diameter 2-Point and 3-Point Tan, Tan, Radius and Tan, Tan, Tan
Making an arc
Start, Center, End Start, End, Radius Center, Start, End
Making a rectangle
Making a rectangle using absolute coordinates Making a rectangle using relative coordinates Making a rectangle with Dynamic Input
Making a polygon
Inscribed and circumscribed polygons Making polygons
The Move and Copy commands The Rotate command
Simple Rotate Rotate with Reference
The Fillet command The Trim command The Extend command Summary
Learning about Modify Commands
Using Object Snaps
The Endpoint and Midpoint snaps The Center snap The Geometric Center snap The Node snap The Quadrant snap The Intersection snap The Extension snap The Perpendicular snap The Tangent snap The Nearest snap The Parallel snap
The Object Snap override Object Snap tracking Making an ellipse The Construction Line command The revision cloud tool
The Rectangular revision cloud tool The Polygonal revision cloud tool The Freehand revision cloud tool
Working with regions
Making regions
Point and point style Working with Spline
Spline fit Spline CV
More Modify commands
The Mirror command The Offset command The Scale command
Making a copy of the scaled object Scale with a reference
The Chamfer command
Making a Chamfer using an angle Making Chamfers on multiple vertices
The Join command The Explode command The Stretch command
Summary
Working with Arrays and Reusable Objects
Using advanced status bar modes
Grid mode
What if the grid spacing does not match the settings?
Snap mode Selection cycling
Making Arrays
The Rectangular Array
The Associative option
The Polar Array tool The Path Array
Working with blocks
Making blocks Inserting blocks
Insertion Options Inserting blocks from other drawings
Modifying blocks Redefining blocks
Working with groups
Creating groups Using groups
Working with attributes
Making attributes Understanding attribute modes Making invisible attributes
Summary
Managing Drawings with Layers and Properties
Managing object properties
Adding linetype
What if the linetype does not look right in the drawing?
Adding transparency Adding lineweight Adding color Changing properties using the PROPERTIES palette
Using Match Properties
Modifying property types to match
Using enquiry commands
Quick Distance Radius Angle Area
Drawing management using layers
Making layers Adding color to layers Adding linetype, lineweight, and transparency settings Assigning objects to layers
What if lineweight and transparency changes are not visible in the drawing?
Making a drawing on an active layer On, Off, and Freeze Layer lock No-plot layers
Using the quick access tools in the Layers panel
Layer off Layer isolate Layer freeze Layer lock Match Layer The layer states manager
Summary
Working with Hatches, Text, and Dimensions
Filling an area with Hatches
Hatches with pick points Hatches with the Select option Hatch color Hatch transparency Hatch angle Set Origin Associative Hatch Gap Tolerance
Creating color gradients Adding text to the drawing
Creating a text style Adding Multiline text
Changing text formatting Adding symbols
Adding single line text
Working with dimensions
Making a dimension style
Using the Lines tab Using the Symbols and Arrows tab Using the Text tab Using the Fit tab Using the Primary Units tab
Adding dimensions
Using the Linear dimension tool Using the Aligned dimension tool Using the Angular dimension tool Using the Arc Length dimension tool Using the Radius dimension tool Using the Diameter dimension tool Using the Ordinate dimension tool Using the Jogged dimension tool
Understanding the Dimension tool The Continue dimension tool The Baseline dimension tool Modifying dimensions Using alternate units in dimensions Adding tolerances
Multileaders
Creating a multileader style
Using the Leader Format tab Using the Leader Structure tab Using the Content tab
Adding a multileader
Summary
Tables, Isometric, and Parametric Drawings
Working with AutoCAD tables
Making a table in AutoCAD Modifying tables Making a sample table Adding data to a sample table
Adding text justification Adding new columns Merging cells Adding data using formulas Adding a formula to the Total cost cell
Exporting tables in Excel format Importing an Excel table into AutoCAD Working with the table style manager
Working with data links Understanding fields Making isometric drawings
Preparing a workspace for isometric drawing Making the drawing
Working with parametric drawings
Using the Infer Constraints status bar toggle Applying geometric constraints Adding dimensional constraints
Adding relationships between different geometries Adding formulas to constraints
Summary
Customization Tools
Making custom linetypes
Making a simple linetype using the Make Linetype tool Making complex linetypes using Express tools Making linetypes using code
Making custom Hatches patterns Customizing the user interface
Making a custom panel Making user interface changes
Using Design Center
Inserting blocks from Design Center Inserting named objects from other drawings
Using tool palettes
Inserting blocks from a tool palette Adding custom blocks to tool palettes
Working with complex polylines and splines
Complex polylines Editing polylines Complex splines
Spline tolerance in Spline Fit Start and end tangency in Spline Fit Making Spline CV Modifying a Spline CV Modifying a spline using SPLINEEDIT
Summary
External References and Dynamic Blocks
Working with External Referencess
Inserting XRefs Attach External References window options
Scale Path type Rotation Insertion point Reference Type
External References tab
Modifying XRefs Clipping XRefs
External Referencess palette
Open Attach Unload and Reload Detach Bind XRef type Changing the path type Selecting a new path
Using eTransmit for XRefs
Working with dynamic blocks
Making a dynamic block using constraints Making a dynamic block using parameters and actions
Flip parameter Alignment parameter Rotation parameter Visibility parameter
Cleaning and fixing drawing issues
Using PURGE to clean drawings Using OVERKILL to clean drawings Using the AUDIT command Using the RECOVER command
Summary
Introduction to 3D Modeling
Technical requirements 3D modeling workspaces
Introduction to workspaces Exploring the 3D Basics workspace Exploring the 3D Modeling workspace
Navigation and switching views
Basic navigation The ViewCube Preset views Creating a custom named view
Adjusting visual styles
Preset visual styles Adjusting visual style settings
Configuring multiple viewports  User Coordinate System (UCS)
Appearance of the UCS icon Rotating the UCS Translating the UCS Aligning the UCS with objects Creating a UCS by specifying points Saving the modified UCS Dynamic UCS functions
Summary
Creating Primitive 3D Shapes
Creating primitive 3D shapes
Creating Boxes Creating Cylinders Creating Cones Creating Spheres Creating Pyramids Creating Wedges Creating a Torus Creating a Polysolid
Summary
Conversion between 2D and 3D
Using the Extrude command Using the Revolve command Using the Sweep command Using the Loft command Using the Presspull command Using the Flatshot command Using the Section Plane tool Summary
Modifying 3D Objects
Exploring basic modify commands
Using 2D modify commands with 3D objects
Move/copy commands Mirror/3D mirror commands Rotate command Scale command
Using the 3D Gizmo tool
Move Gizmo Rotate Gizmo Scale Gizmo No Gizmo
Using Boolean operations
Using the union command Using the subtract command Using the intersect command
Solid editing commands
Using the separate command Using the shell command Using the slice command Using the Thicken command
Face editing commands
Using the taper faces command Using the extrude faces command Using the offset faces command
Edge editing commands
Using the FILLETEDGE command Using the chamfer edge command
Summary
Surfaces and Mesh Modeling
Surface modeling
Creating surfaces
Creating planar surfaces Creating network surfaces Blend surface command Surface patch command Surface offset command
Modifying surfaces
Surface fillet Surface trim Surface untrim command Sculpt command
Mesh objects
Creating mesh objects
Creating primitive mesh objects Using the smooth object command  Using curves to create mesh objects
The REVSURF command Ruled surface command Edge surface command Tabulated surface command
Modifying mesh objects
Working with selection filters Modifying the mesh vertices Modifying the mesh edges Modifying the mesh faces Using the extrude face command Using the split face command Using the merge face command. Using the close hole command Using the Collapse Face or Edge command Adding creases to smoothed objects Refining the fesh
Summary
Paper Space Layouts and Printing
Understanding the paper space
Introduction to paper space Exploring the layout tab Setting up the paper space tabs
Creating viewports and title blocks
Creating rectangular viewports Adjusting the viewport settings
Method 1 Method 2
Creating orthographic and isometric views for a three-dimensional model Creating viewports with general shapes Creating a title block Examples for creating and setting layout tabs and viewports
Example 1 Example 2
Understanding the printing process
Starting the print command Choosing what to print Using plot styles Examples for using Plot Style Table Editor
Example 1 Example 2
Summary
Rendering and Presentation
Setting the lighting of the scene
Lighting intensity units Creating Point light sources Creating a Spotlight source Creating a Distant light source Weblight source Sun lighting
Displaying shadows Applying and viewing materials
Setting the visual style to display materials Exploring the Materials Browser Applying materials to objects Material Mapping Using custom materials/texture maps
Cameras
Creating a new camera Modifying cameras using grab points
Rendering scenes
Setting the render quality Setting the rendered image resolution Rendering 
Importing and exporting 3D files Summary
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