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Index
Being Geek
Praise for Being Geek Preface
How to Contact Us SafariĀ® Books Online Acknowledgments
I. A CAREER PLAYBOOK
1. How to Win
A System Thinker People Are Messy A System of Improvisation A Career Blueprint A Collection of Moments
2. A List of Three
Technical Direction Growth Delivery Simplifying the Infinite
3. The Itch
Are You Answering the Phone?
The Pissed Itch Early Warning Signs of Doom
Engagement Wanderlust
The Contradiction List
Who are you leaving behind?
The reality is:
Are you done?
The reality is:
What itch are you trying to scratch?
The reality is:
Bright and Shiny
4. The Sanity Check
Stalk Your Future Job Initial Tuning
Can We Communicate? One More Softball No More Softballs Your Turn
The Close
Long, Awkward Pauses Adversarial Interactions How'd It Feel? Specific Next Steps
5. The Nerves
Question Types The Answer Process The Confidence of Knowing a Thing
6. The Button
Creatures and Structure Interview Creatures
Pissed Off Pete Chatty Patty The Poet Gotcha Greg Slick Steve Silent Bob The CEO
A Fresh Perspective
7. The Business
You Are the Business Pre-Game
How Am I Doing?
The Swag
Base Salary Title Sign-on Bonus Stock
Negotiating Roles
Offer Compromise
Lower base salary But it's OK, here's a bonus Even better, here's a pile of stock And this is our final offer
Meh
II. DECONSTRUCTING MANAGEMENT
8. The Culture Chart
Ninety Days Bridge Detecting Culture Culture Definers Game Over
9. Managing Managers
A Management Assessment
Is There a 1:1? Is a Staff Meeting a Casual or Structured Affair? Are There Status Reports? What Meetings Does He Schedule? How Often Is His Hand in the Cookie Jar?
The Essential Elements The Loop
10. The Issue with the Doof
On Experience Up Partial Information Beware the Doof Everything
11. The Leaper
On Excuses On Delivery Say Something Real
12. The Enemy
Management Transformations
The Interrogator The Prioritizer The Randomizer The Illuminator The Enemy
The M Word
13. The Impossible
A Hint of an Insane Plan Skin in the Game The Importance of Respect What He Really Wants
14. Knee Jerks
One Eighth of a Second The Jerks
Dr. No Raging Bull Still Water Distiller The Handler My Bad We're Doomed I Quit
Stages of Jerk
15. A Deep Breath
Sigh
Three Meetings
1:1s with my staff Staff "Look What We Built" meeting
Invest in the Boring
16. Gaming the System
An Entertaining System
Discovery: From Confusion to Control Optimization, Repetition, and Win: A Paradox and a Warning Achievement: Who Cares if You Win by Yourself? The Rules of the Game
The rules need to be clear. The rules must be inviolable. The playing of the game must be inclusive, visible, and broadcasted. Use money as a reward only as a last resort. It's not a game.
The Whiteboard Game
17. Managing Werewolves
A Dangerous Scenario People Lie, Some Are Evil, Others Just Want to Screw You This Isn't Role Playing; This Is Life or Death We Can't Let the Werewolves Win
18. BAB
On the Topic of Trust
BAB
In BAB, you talk shit. In BAB, you learn things unintentionally. In BAB, you're having work experiences without the work.
The Second Staff Meeting
19. Your People
Share What You Build You Tell Stories
20. Wanted
The Requisition Situation
Spend an Hour a Day on Each Req You Have I Found Them! I'm Done!
Deliberate Want Hire for Your Career
21. The Toxic Paradox
Big Fat Toxic Assumptions Go Team! A Toxic Paradox Everyone Is an Adjustment
22. The Pond
The Unspoken Royal We Do You Mean It?
The Personality
Are they eloquent in email? Are they self-directed? How detail-oriented are they? How well do they know the Pond? Do they need the Pond? Are they reliable?
The Right Job The Culture Friction Detection
Another Pond
III. YOUR DAILY TOOLKIT
23. The Nerd Handbook
Understanding Your Nerd
Understand Your Nerd's Relation to the Computer Your Nerd Has Control Issues Your Nerd Has Built Himself a Cave Your Nerd Loves Toys and Puzzles Nerds Are Fucking Funny Your Nerd Has an Amazing Appetite for Information Your Nerd Has Built an Annoyingly Efficient Relevancy Engine in His Head Your Nerd Might Come Off as Not Liking People
Advanced Nerd Tweakage
Map the Things He's Bad at to the Things He Loves Make It a Project People Are the Most Interesting Content out There
The Next High
24. The Taste of the Day
The New Gig The Taste of the Day
The Morning Scrub Practice Productivity Minimalism The Evening
25. The Trickle List
Trickle Creation The Trickle Process Structured Improvisation
26. The Crisis and the Creative
A Spectrum for Everything
The Crisis The Creative
A Personal Model
27. The Foamy Rules for Rabid Tools
The Foamy Rules
My Tools Appear Deceptively Simple My Tools Do Not Care Where My Work Is My Tools Are Designed to Remove Repetitive Motion My Tools Do Only What I've Told Them to Do My Tools Are My Tools
An Evolving Foaminess
28. Up to Nothing
An Essential Exercise in Inactivity Up to Nothing Don't Look for It
29. How to Not Throw Up
Not Throwing Up Is a Two-Phase Process
Phase 1: Practice Endlessly Phase 2: Throw-up Avoidance
Improvise
Fret
30. Out Loud
Presentation or Speech? The Unforgivable Mistake The Disaster Reduction Presentation Punctuation Something for Their Pocket
31. Bits, Features, and Truth
That Damned Triangle
Bits, Features, and Truth
Bits Features Truth
Circle of Comfort Circle Analysis
Bits and Features are the same. Truth is the same as Features.
Let the Negotiation Begin; It's About the Debate
32. The Reveal
Three Phases Three Alphas
Alpha Nothing: "I'm saying absolutely nothing." Alpha Game: "I'm game, but you drive." Alpha Drive: "I'll drive."
The Holy Shit Event Horizon
IV. YOUR NEXT GIG
33. The Screw-Me Scenario
You Might Be Lying A Rubber Stamp Affair No Guilt, No Doubts, No Fear Game On The Unforgivable Spin A Screw-Me Detection Policy
34. No Surprises
Show Me the Money
Measures Versus Content A Review Is a Conversation Surprise!
The Permanence of the Written
35. A Deliberate Career
Three Choices
Question #1: Start-up or Established?
Start-up Established
Question #2: Industry and Brand Question #3: Management or Development?
Why would anyone want to be a manager?
A Complete Opportunity Move
36. The Curse of the Silicon Valley
Apprenticeship On Language
Everyone Hates Engineering
No one knows what we actually do to build the software, so they assume it's easy We take our work personally and believe no else does Our relationship is with the bits
The Curse Geeks Gone Mainstream
37. A Disclosure
Management Is a Total Career Restart You Go to a Lot of Meetings You Are a Communication Hub Abstraction and Filtering You Will Be a Multilingual Translator Drama Everywhere Context Switcher Say No Say Yes Trust So You Can Scale
38. Mind the Gap
The Gaps
Knowledge and Ability: "Alpha Knowledge" Power and Influence: "Maestro" Network and Communication: "The Insider"
A Matter of Perspective
39. The Exodus
This Sucks
Two Threads
Tactical Strategic
The First Wave
Where does this exodus begin? Why are they leaving? Why are they letting them go?
The Second Wave
Approach #1: Wait it out Approach #2: Stem the tide
The Third Wave
Which Wave?
40. Bad News About Your Bright Future
What's Next Biased by the Now An Uncomfortable Ending
A. Hurry
You're in a Hurry
B. The Rules of Back Alley Bridge
Preparing for Back Alley Bridge Rules of Play
Index About the Author Colophon
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