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Index
Preface
What This Book Covers
Who This Book Is For
Online Resources
About the Author
Acknowledgments
Questions & Feedback
Unit 1 Setting up Development Environment
1.1 Installing Sun’s Java JDK
1.2 Installing the Android ADT Bundle
1.3 Configuring Environment Variables
1.4 Updating the Android SDK Packages
1.5 Developer Tools
What We Covered
Unit 2 Project Framework
2.1 Storyline
2.2 Hierarchy
2.3 Project Setup
2.4 Main Activity
2.5 Main Thread
2.6 Game View
What We Covered
Unit 3 Sprites and Objects
3.1 Sprite Class
3.2 Main Character
3.3 Monsters
3.4 Animations
What We Covered
Unit 4 Layers and Maps
4.1 Layers
4.2 Maps
4.3 Scoring System
4.4 Leaderboard
What We Covered
Unit 5 Game Controls
5.1 Movement
5.2 Artificial Intelligence
5.3 Collision Detection
What We Covered
Unit 6 Sound Effects
6.1 Foundations
6.2 Adding Sound
6.3 Adding Background Music
What We Covered
Unit 7 Publishing Your Games
7.1 Building and Testing Games
7.2 Launching Into the Market
7.3 Monetizing Games
What We Covered
QuickPlus
References
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