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Index
Title
Copyright
Dedication
Contents at a Glance
Contents
About the Authors
About the Technical Reviewer
Acknowledgments
Introduction
Chapter 1: Application Recipes
Recipe 1-1: Setting Up a Single View Application
An Alternate Way
Recipe 1-2: Linking a Framework
Recipe 1-3: Adding a User Interface Control View
Recipe 1-4: Creating an Outlet
Recipe 1-5: Creating an Action
Recipe 1-6: Creating a Class
Recipe 1-7: Adding an Info.plist Property
Recipe 1-8: Adding a Resource File
Using the Asset Catalog
Recipe 1-9: Handling Errors
Setting Up a Framework for Error Handling
Notifying the User
Implementing Recovery Options
Recipe 1-10: Handling Exceptions
A Strategy for Handling Exceptions
Setting Up a Test Application
Intercepting Uncaught Exceptions
Reporting Errors
Adding the Button
Emailing the Report
A Final Touch
Recipe 1-11: Adding a Lite Version
Adding a Build Target
Coding for a Specific Version
Recipe 1-12: Adding Launch Images
Designing Launch Images
Launch Image Files
Summary
Chapter 2: Storyboard Recipes
So, What’s in a Story (board)?
Scenes
Segues
Recipe 2-1: Implementing a Navigation Controller
Adding a New Scene to the Storyboard
Recipe 2-2: Implementing a UITableViewController
Adding a Detail View
Setting Up a Custom View Controller
Using Cell Prototypes
Recipe 2-3: Implementing a UITabBarController
Summary
Chapter 3: Layout Recipes
Recipe 3-1: Using Auto Layout
Auto Layout Constraints
Constraint Priorities
Adding a Trailing Button
Recipe 3-2: Programming Auto Layout
Setting Up the Application
Visual Format Language
Adding Image Views
Defining the Image Views’ Constraints
Recipe 3-3: Debugging Auto Layout Code
Dealing with Ambiguous Layouts
Handling Unsatisfiability
Summary
Chapter 4: Table and Collection View Recipes
Recipe 4-1: Creating an Ungrouped Table
Setting Up the Application
Adding a Model for Countries
Displaying Data in a Table View
Considerations for Cached Cells and Reuse
Configuring the Cells
Implementing the Accessory Views
Enhanced User Interaction
Considerations for Cell View Customization
Recipe 4-2: Editing a UITableView
UITableView Row Animations
But Wait, There’s More!
Recipe 4-3: Reordering a UITableView
Recipe 4-4: Creating a Grouped UITableView
Recipe 4-5: Registering a Custom Cell Class
Creating a Custom Table View Cell Class
Registering Your Cell Class
Recipe 4-6: Creating a Flag Picker Collection View
Setting Up the Application
Creating a Data Model
Building the Flag Picker
Defining the Collection View Interface
Displaying the Flag Picker
Using Auto Layout to Center the Headers
Summary
Chapter 5: Location Recipes
About Core Location
Standard and Significant Change Services
Recipe 5-1: Getting Basic Location Information
Setting Up the Application
Starting and Stopping Location Updates
Receiving Location Updates
Testing Location Updates
Recipe 5-2: Significant Location Changes
Setting Up the Application
Enabling Background Updates
Adding Local Notifications
Recipe 5-3: Tracking Magnetic Bearing
About Heading Tracking
Setting Up the Application
Starting and Stopping Heading Updates
Implementing Delegate Methods
Recipe 5-4: Tracking True Bearing
Adding True Bearing
Recipe 5-5: Region Monitoring
A Thing or Two About Regions
Welcome to Denver!
Recipe 5-6: Implementing Geocoding
Implementing Reverse Geocoding
Implementing Forward Geocoding
Best Practices
Summary
Chapter 6: Motion Recipes
Recipe 6-1: Recognizing Shake Events
Intercepting Shake Events
Subclassing the Window
Implementing Shake Notifications
Testing Shake Events
Recipe 6-2: Accessing Raw Core Motion Data
Core Motion Sensors
Setting Up the Project
Accessing Sensor Data
Pushing or Pulling
Selecting an Update Interval
The Nature of Raw Motion Data
Recipe 6-3: Accessing Device Motion Data
The Device Motion Class
Setting Up the Application
Accessing Device Motion Data
Setting a Reference Frame
Recipe 6-4: Moving a Label with Gravity
Setting Up the Application
Moving the Label with Gravity
Adding Acceleration
Summary
Chapter 7: Map Recipes
Recipe 7-1: Showing a Map with the Current Location
Setting Up the Application
User-Controlled Tracking
Recipe 7-2: Marking Locations with Pins
Adding Annotation Objects
Changing the Pin Color
Recipe 7-3: Creating Custom Annotations
Setting Up the Application
Creating a Custom Annotation Class
Creating a Custom Annotation View
Customizing the Callouts
Adding a Detailed View
Recipe 7-4: Dragging a Pin
Adding a Draggable Pin
Recipe 7-5: Adding Overlays to a Map
Creating the Overlays
Recipe 7-6: Grouping Annotations Dynamically
A Forest of Pins
Implementing a Solution
Adding Color Coding
Recipe 7-7: Starting Maps from Your App
Adding Map Items
Launching in Directions Mode
Recipe 7-8: Registering a Routing App
Declaring a Routing App
Handling Launches
Testing the Routing App
Specifying a Coverage Area
Recipe 7-9: Getting Directions
Setting Up the Application
Drawing Directions on the Map
Adding ETA
Recipe 7-10: Using 3-D Mapping
Using the Properties Approach
Using the Convenience Method Approach
Creating a Fly-Over
Summary
Chapter 8: Social Network Recipes
Recipe 8-1: Sharing Content with the Activity View
Setting Up an Activity View Controller
Excluding Activity View Items
Including Activity View Items
Recipe 8-2: Sharing Content Using a Compose View
Recipe 8-3: Sharing Content Using SLRequest
Setting Up the Main View
Requesting Access to Twitter Accounts
Handling Multiple Accounts
Recipe 8-4: Retrieving Tweets
Setting Up a Navigation-Based Application
Displaying Available Feeds
Displaying Tweets
Showing Individual Tweets
Summary
Chapter 9: Camera Recipes
Recipe 9-1: Taking Pictures
Setting Up the User Interface
Accessing the Camera
Retrieving a Picture
Implementing Basic Editing
Saving Pictures to a Photos Album
Recipe 9-2: Recording Video
Recipe 9-3: Editing Videos
Recipe 9-4: Using Custom Camera Overlays
Recipe 9-5: Displaying Camera Preview with AVCaptureSession
Recipe 9-6: Capturing Still Images with AVCaptureSession
Adding a Capture Button
Recipe 9-7: Capturing Video with AVCaptureSession
Adding a Video Recording Mode
Recipe 9-8: Capturing Video Frames
Recipe 9-9: Capturing Machine-Readable Codes
Summary
Chapter 10: Multimedia Recipes
Recipe 10-1: Playing Audio
Setting Up the Application
Setting Up the Audio Player
Handling Errors and Interruptions
Recipe 10-2: Recording Audio
Setting Up an Audio Recorder
Handling Interruptions
Recipe 10-3: Accessing the Music Library
Setting Up a Basic Music Player
Handling Notifications
Picking Media to Play
Querying Media
Recipe 10-4: Playing Background Audio
Setting Up the User Interface
Declaring Background Mode Playback
Implementing the Player
Summary
Chapter 11: Image Recipes
Recipe 11-1: Using Image Views
Recipe 11-2: Scaling Images
Recipe 11-3: Manipulating Images with Filters
Combining Filters
Creating Thumbnail Images for the Table View
Recipe 11-4: Detecting Features
Summary
Chapter 12: Graphics Recipes
Recipe 12-1: Drawing Simple Shapes
Refactoring a Bit
Recipe 12-2: Drawing Paths
Recipe 12-3: Adding Fonts and Drawing Text
Making Use of Available Fonts
Importing Your Own Fonts
Recipe 12-4: Adding Shadows
Recipe 12-5: Creating Gradients
Recipe 12-6: Clipping a Drawing to a Mask
Recipe 12-7: Programming Screen Shots
Summary
Chapter 13: Animation and Physics Recipes
Recipe 13-1. View Animation Using UIKit
Changing Size and Transparency
Handling Rotation and Chaining Animation
Recipe 13-2. Implementing UIKit Dynamics
Using Gravity
Gravity and Collision
Using Item Properties
Adding Snap
Creating Push Behaviors
Spring and Attachment
Creating a Custom Behavior Class
Summary
Chapter 14: User Data Recipes
Recipe 14-1. Working with NSCalendar and NSDate
Recipe 14-2. Fetching Calendar Events
Recipe 14-3. Displaying Events in a Table View
Recipe 14-4. Viewing, Editing, and Deleting Events
Recipe 14-5. Creating Calendar Events
Creating Recurring Events
Recipe 14-6. Creating Reminders
Setting Up the Application
Requesting Access to Reminders
Creating Time-Based Reminders
Creating Location-Based Reminders
Recipe 14-7. Accessing the Address Book
Recipe 14-8. Setting Contact Information
Summary
Chapter 15: Data Storage Recipes
Recipe 15-1. Persisting Data with NSUserDefaults
Recipe 15-2. Persisting Data Using Files
Recipe 15-3. Using Core Data
Understanding Core Data
Setting Up Core Data
Designing the Data Model
Setting Up the Vocabularies Table View
Implementing the Words View Controller
Adding a Word Edit View
Persisting Data on iCloud
Recipe 15-4. Storing Key-Value Data in iCloud
Setting Up iCloud for an App
Persisting Data in an iCloud Key-Value Store
Caching iCloud Data Locally Using NSUserDefaults
Recipe 15-5. Storing UIDocuments in iCloud
Summary
Chapter 16: Data Transmission Recipes
Recipe 16-1: Composing Text Messages
Recipe 16-2: Composing Email
Attaching Data to Mail
Recipe 16-3: Printing an Image
Recipe 16-4: Printing Plain Text
Recipe 16-5: Printing a View
Recipe 16-6: Formatted Printing with Page Renderers
Summary
Chapter 17: Game Kit Recipes
Recipe 17-1. Making Your App Game Center Aware
Implementing the Game
Registering with iTunes Connect
Authenticating a Local Player
Displaying Game Center from Your App
Recipe 17-2. Implementing Leaderboards
Defining the Leaderboards
Reporting Scores to Game Center
Recipe 17-3. Implementing Achievements
Defining Achievements in iTunes Connect
Reporting the Achievements
Recipe 17-4. Creating a Simple Turn-Based Multiplayer Game
Building the Tic Tac Toe Game
Preparing the Game for Game Center
Implementing Matchmaking
Encoding and Decoding Match Data
Handling Turn-Based Events
Summary
Index
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