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Index
Cover
Table of Contents
Acknowledgments
About the Author
Introduction
Who Should Read This Book
The Mastering Series
What Is Covered in This Book
How to Contact the Author
Part I: Introducing SolidWorks Basics
Chapter 1: Introducing SolidWorks
Installing SolidWorks for the First Time
Starting SolidWorks for the First Time
Identifying SolidWorks Documents
Understanding Feature-Based Modeling
Understanding History-Based Modeling
Sketching with Parametrics
Understanding Design Intent
Editing Design Intent
Working with Associativity
The Bottom Line
Chapter 2: Navigating the SolidWorks Interface
Identifying Elements of the SolidWorks Interface
Making the Interface Work for You
The Bottom Line
Chapter 3: Working with Sketches and Reference Geometry
Creating a New Part
Creating a Sketch
Identifying Sketch Entities
Driving Sketches with Smart Dimensions
Inferencing in Sketch
Exploring Sketch Settings
Using Sketch Blocks
Working with Reference Geometry
Tutorial: Learning to Use Sketch Relations
Tutorial: Using Blocks and Belts
Tutorial: Creating Reference Geometry
The Bottom Line
Chapter 4: Creating Simple Parts and Drawings
Discovering Design Intent
Creating a Simple Part
Creating a Simple Assembly
Creating a Simple Drawing
The Bottom Line
Chapter 5: Using Visualization Techniques
Manipulating the View
Using the View Tools
Using the DisplayManager
The Display Pane
Applying Color Automatically to Features
Using Edge Display Settings
Tutorial: Applying Visualization Techniques
The Bottom Line
Part II: Building Intelligence into Your Parts
Chapter 6: Getting More from Your Sketches
Editing Sketch Relations
Getting More from Dimensions
Working with Sketch Entities
Using Sketch Pictures
Using Sketch Text
Using Colors and Line Styles with Sketches
Using Other Sketch Tools
Sketching in 3D
Tutorial: Editing and Copying
Tutorial: Controlling Pictures, Text, Colors, and Styles
Tutorial: Using Metadata
Tutorial: Sketching Calculator
The Bottom Line
Chapter 7: Modeling with Primary Features
Identifying When to Use Which Tool
Understanding Fillet Types
Using Chamfers
Tutorial: Bracket Casting
The Bottom Line
Chapter 8: Selecting Secondary Features
Creating Curve Features
Selecting a Specialty Feature
Tutorial: Creating a Wire-Formed Part
The Bottom Line
Chapter 9: Patterning and Mirroring
Patterning in a Sketch
Mirroring in a Sketch
Working with 3D Patterns
Understanding Pattern Types
Cosmetic Patterns
Mirroring 3D Solids
Tutorial: Creating a Circular Pattern
Tutorial: Mirroring Features
Tutorial: Applying a Cosmetic Pattern
The Bottom Line
Chapter 10: Using Equations
Understanding Equations
Using Global Variables
Using the Modify Box
Using Expressions
Controlling Suppression States of Features
Linking to External Equations
Tutorial: Using Equations
The Bottom Line
Chapter 11: Working with Part Configurations
Controlling Items with Configurations
Using Design Tables
Creating a Simple Design Table
Using the Configuration Publisher
Tutorial: Working with Configurations and Design Tables
The Bottom Line
Chapter 12: Editing, Evaluating, and Troubleshooting
Using Rollback
Reordering Features
Reordering Folders
Using the Flyout and Detachable FeatureManagers
Summarizing Part Modeling Best Practices
Using Design for Change
Using Evaluation Techniques
Troubleshooting Errors
Tutorial: Utilizing Editing and Evaluation Techniques
The Bottom Line
Part III: Working with Assemblies
Chapter 13: Building Efficient Assemblies
Understanding the Purpose of Assemblies
Identifying the Elements of an Assembly
Using SpeedPaks
Using Subassemblies
Using Folders
Working with Tree Display Options
Tutorial: Arranging Assemblies
Tutorial: Managing the FeatureManager
The Bottom Line
Chapter 14: Getting More from Mates
Applying Mates
Mating for Motion
Working with Advanced and Mechanical Mate Types
Editing and Troubleshooting
Examining Mate Options
Reviewing Mate Best Practices
Tutorial: Mating for Success
The Bottom Line
Chapter 15: Patterning and Mirroring Components
Component Patterns
Using Local Component Patterns
Using Feature-Driven Component Patterns
Creating a Chain Pattern
Understanding Other Pattern Options
Tutorial: Creating Component Patterns
The Bottom Line
Chapter 16: Working with Assembly Sketches and Layouts
Looking at the Techniques
Using the Layout Feature
Tutorial: Working with a Layout
The Bottom Line
Chapter 17: Using Assembly Tools
Placing Parts without Mates
Using Proximity Tools
Selecting Components
Reading Assembly Performance Evaluation Results
Using Defeature
Using the Hole Alignment Tool
The Bottom Line
Chapter 18: Using Libraries, Assembly Features, and Hole Wizard
Using Library Features
Creating Library Features
Creating Assembly Cuts
Making Fillets and Chamfers in Assemblies
Using the Hole Wizard
Creating Weld Beads
Working with Envelopes
Understanding Smart Components
Using Smart Components
Making Smart Components
Tutorial: Working with Smart Components
Tutorial: Working with Library Features
The Bottom Line
Chapter 19: Controlling Assembly Configurations and Display States
Using Display States
Understanding Assembly Configurations
Tutorial: Working with Assembly Configurations
The Bottom Line
Chapter 20: Modeling in Context
Understanding In-Context Modeling
Dealing with the Practical Details of In-Context Modeling
Using Other Types of External References
Tutorial: Working In-Context
The Bottom Line
Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies
Working with Mates
Editing File Management Issues
Evaluating Assemblies
The Bottom Line
Chapter 22: Working with Large Scale Design
Using Large Design Review
Creating a Walk-Through
Creating a GridSystem
Transferring Data with the IFC File Type
The Bottom Line
Chapter 23: Animating with the MotionManager
Familiarizing Yourself with the MotionManager
Using the Animation Wizard
Animating the View
Animating with Key Points
Animating with Basic Motion
Using the Mate Controller
The Bottom Line
Part IV: Creating Drawings
Chapter 24: Automating Drawings: The Basics
Comparing Templates and Formats
Creating Drawing Formats
Creating Drawing Templates
Creating Blocks
The Bottom Line
Chapter 25: Working with Drawing Views
Creating Common View Types
Creating Other View Types
Using Display Options in Views
Distinguishing Views from Sheets
Tutorial: Working with View Types, Settings, and Options
The Bottom Line
Chapter 26: Using Annotations and Symbols
Using Notes
Using Blocks in Drawings
Using Symbols
Using Center Marks and Centerlines
Tutorial: Using Annotations
The Bottom Line
Chapter 27: Dimensioning and Tolerancing
Putting Dimensions on Drawings
Adding Tolerances
Using Dimension Styles
Aligning Dimensions and Annotations
Tutorial: Working with Dimensions and Tolerances
The Bottom Line
Chapter 28: Using Layers, Line Fonts, and Colors
Controlling Layers
Controlling Line Format
Hiding and Showing Edges
Tutorial: Using Drawing Display Tools
The Bottom Line
Chapter 29: Working with Tables and Drawings
Driving the Bill of Materials
Using Design Tables
Placing Hole Tables on Drawings
Using Revision Tables
Using General Tables
Working with Tables in Models
Tutorial: Using BOMs
Tutorial: Using Hole Tables
Tutorial: Using Revision Tables
The Bottom Line
Chapter 30: Creating Assembly Drawings
Combining Parts and Assemblies on the Same Drawing
Using Multi-Page Templates
Using Views with Special Assembly Functions
Using Color in Assembly Drawing Views
Setting Up Drawings of Large Assemblies
Tutorial: Creating a Simple Assembly Drawing
The Bottom Line
Part V: Using Advanced and Specialized Techniques
Chapter 31: Modeling Multibodies
Using Powerful Tools Effectively
Understanding Multibody Techniques
Managing Bodies
Tutorials: Working with Multibodies
The Bottom Line
Chapter 32: Working with Surfaces
Introducing Surfaces
Understanding Surfacing Terminology
Surfacing Tools
Tutorial: Working with Surfaces
The Bottom Line
Chapter 33: Employing Master Model Techniques
Master Model Tools and Techniques
Using Pull Functions
Using Push Functions
Tutorial: Working with Master Model Techniques
The Bottom Line
Chapter 34: Using SolidWorks Sheet Metal Tools
Using the Base Flange Features
Making Sheet Metal Parts from Generic Models
Using Other Methods
Using Multibody Techniques with Sheet Metal
Tutorial: Working with the Insert Bends Method for Sheet Metal Parts
Tutorial: Using the Base Flange Sheet Metal Method
The Bottom Line
Chapter 35: Creating Sheet Metal Drawings
Making Sheet Metal Drawings
Getting the Flat Pattern
Making Drawings of Multibody Sheet Metal Parts
The Bottom Line
Chapter 36: Creating Weldments and Weldment Drawings
Sketching in 3D
Using the Weldment Tools
Using Nonstructural Components
Using Sub-Weldments
Working with Cut Lists
Creating Weldment Drawings
Tutorial: Working with Weldments
The Bottom Line
Chapter 37: Using Imported Geometry and Direct-Editing Techniques
Understanding the Basics of Imported Geometry
Understanding the Traditional Role of Direct Editing Tools
Understanding the Strengths and Limitations of Direct Editing Tools in SolidWorks
Using SolidWorks Direct Editing Tools
Tutorial: Importing and Repairing Solid Geometry
Tutorial: Flex and Freeform
The Bottom Line
Chapter 38: Using Plastic Features
Using Plastic Features
Using Plastic Evaluation Tools
The Bottom Line
Chapter 39: Using Mold Tools
Working with the Mold Tools Process
Working Manually with Mold Tools
The Bottom Line
Appendix A: The Bottom Line
Chapter 1: Introducing SolidWorks
Chapter 2: Navigating the SolidWorks Interface
Chapter 3: Working with Sketches and Reference Geometry
Chapter 4: Creating Simple Parts and Drawings
Chapter 5: Using Visualization Techniques
Chapter 6: Getting More from Your Sketches
Chapter 7: Modeling with Primary Features
Chapter 8: Selecting Secondary Features
Chapter 9: Patterning and Mirroring
Chapter 10: Using Equations
Chapter 11: Working with Part Configurations
Chapter 12: Editing, Evaluating, and Troubleshooting
Chapter 13: Building Efficient Assemblies
Chapter 14: Getting More from Mates
Chapter 15: Patterning and Mirroring Components
Chapter 16: Working with Assembly Sketches and Layouts
Chapter 17: Using Assembly Tools
Chapter 18: Using Libraries, Assembly Features, and Hole Wizard
Chapter 19: Controlling Assembly Configurations and Display States
Chapter 20: Modeling in Context
Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies
Chapter 22: Working with Large Scale Design
Chapter 23: Animating with the MotionManager
Chapter 24: Automating Drawings: The Basics
Chapter 25: Working with Drawing Views
Chapter 26: Using Annotations and Symbols
Chapter 27: Dimensioning and Tolerancing
Chapter 28: Using Layers, Line Fonts, and Colors
Chapter 29: Working with Tables and Drawings
Chapter 30: Creating Assembly Drawings
Chapter 31: Modeling Multibodies
Chapter 32: Working with Surfaces
Chapter 33: Employing Master Model Techniques
Chapter 34: Using SolidWorks Sheet Metal Tools
Chapter 35: Creating Sheet Metal Drawings
Chapter 36: Creating Weldments and Weldment Drawings
Chapter 37: Using Imported Geometry and Direct-Editing Techniques
Chapter 38: Using Plastic Features
Chapter 39: Using Mold Tools
Appendix B: Finding Help
SolidWorks Help
SolidWorks Website
Customer Portal
Appendix C: What's on the Website
System Requirements
Customer Care
Index
End User License Agreement
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