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Index
THE Java™ Programming Language, Fourth Edition
Table of Contents
Copyright
The Java™ Series
Preface
About This Book
Examples and Documentation
Acknowledgments (Fourth Edition)
Acknowledgments (Third Edition)
Acknowledgments (Second Edition)
Acknowledgments (First Edition)
Chapter 1. A Quick Tour
Section 1.1. Getting Started
Section 1.2. Variables
Section 1.3. Comments in Code
Section 1.4. Named Constants
Section 1.5. Unicode Characters
Section 1.6. Flow of Control
Section 1.7. Classes and Objects
Section 1.8. Methods and Parameters
Section 1.9. Arrays
Section 1.10. String Objects
Section 1.11. Extending a Class
Section 1.12. Interfaces
Section 1.13. Generic Types
Section 1.14. Exceptions
Section 1.15. Annotations
Section 1.16. Packages
Section 1.17. The Java Platform
Section 1.18. Other Topics Briefly Noted
Chapter 2. Classes and Objects
Section 2.1. A Simple Class
Section 2.2. Fields
Section 2.3. Access Control
Section 2.4. Creating Objects
Section 2.5. Construction and Initialization
Section 2.6. Methods
Section 2.7. this
Section 2.8. Overloading Methods
Section 2.9. Importing Static Member Names
Section 2.10. The main Method
Section 2.11. Native Methods
Chapter 3. Extending Classes
Section 3.1. An Extended Class
Section 3.2. Constructors in Extended Classes
Section 3.3. Inheriting and Redefining Members
Section 3.4. Type Compatibility and Conversion
Section 3.5. What protected Really Means
Section 3.6. Marking Methods and Classes final
Section 3.7. Abstract Classes and Methods
Section 3.8. The Object Class
Section 3.9. Cloning Objects
Section 3.10. Extending Classes: How and When
Section 3.11. Designing a Class to Be Extended
Section 3.12. Single Inheritance versus Multiple Inheritance
Chapter 4. Interfaces
Section 4.1. A Simple Interface Example
Section 4.2. Interface Declarations
Section 4.3. Extending Interfaces
Section 4.4. Working with Interfaces
Section 4.5. Marker Interfaces
Section 4.6. When to Use Interfaces
Chapter 5. Nested Classes and Interfaces
Section 5.1. Static Nested Types
Section 5.2. Inner Classes
Section 5.3. Local Inner Classes
Section 5.4. Anonymous Inner Classes
Section 5.5. Inheriting Nested Types
Section 5.6. Nesting in Interfaces
Section 5.7. Implementation of Nested Types
Chapter 6. Enumeration Types
Section 6.1. A Simple Enum Example
Section 6.2. Enum Declarations
Section 6.3. Enum Constant Declarations
Section 6.4. java.lang.Enum
Section 6.5. To Enum or Not
Chapter 7. Tokens, Values, and Variables
Section 7.1. Lexical Elements
Section 7.2. Types and Literals
Section 7.3. Variables
Section 7.4. Array Variables
Section 7.5. The Meanings of Names
Chapter 8. Primitives as Types
Section 8.1. Common Fields and Methods
Section 8.2. Void
Section 8.3. Boolean
Section 8.4. Number
Section 8.5. Character
Section 8.6. Boxing Conversions
Chapter 9. Operators and Expressions
Section 9.1. Arithmetic Operations
Section 9.2. General Operators
Section 9.3. Expressions
Section 9.4. Type Conversions
Section 9.5. Operator Precedence and Associativity
Section 9.6. Member Access
Chapter 10. Control Flow
Section 10.1. Statements and Blocks
Section 10.2. ifelse
Section 10.3. switch
Section 10.4. while and dowhile
Section 10.5. for
Section 10.6. Labels
Section 10.7. break
Section 10.8. continue
Section 10.9. return
Section 10.10. What, No goto?
Chapter 11. Generic Types
Section 11.1. Generic Type Declarations
Section 11.2. Working with Generic Types
Section 11.3. Generic Methods and Constructors
Section 11.4. Wildcard Capture
Section 11.5. Under the Hood: Erasure and Raw Types
Section 11.6. Finding the Right MethodRevisited
Section 11.7. Class Extension and Generic Types
Chapter 12. Exceptions and Assertions
Section 12.1. Creating Exception Types
Section 12.2. throw
Section 12.3. The throws Clause
Section 12.4. try, catch, and finally
Section 12.5. Exception Chaining
Section 12.6. Stack Traces
Section 12.7. When to Use Exceptions
Section 12.8. Assertions
Section 12.9. When to Use Assertions
Section 12.10. Turning Assertions On and Off
Chapter 13. Strings and Regular Expressions
Section 13.1. Character Sequences
Section 13.2. The String Class
Section 13.3. Regular Expression Matching
Section 13.4. The StringBuilder Class
Section 13.5. Working with UTF-16
Chapter 14. Threads
Section 14.1. Creating Threads
Section 14.2. Using Runnable
Section 14.3. Synchronization
Section 14.4. wait, notifyAll, and notify
Section 14.5. Details of Waiting and Notification
Section 14.6. Thread Scheduling
Section 14.7. Deadlocks
Section 14.8. Ending Thread Execution
Section 14.9. Ending Application Execution
Section 14.10. The Memory Model: Synchronization and volatile
Section 14.11. Thread Management, Security, and ThreadGroup
Section 14.12. Threads and Exceptions
Section 14.13. ThreadLocal Variables
Section 14.14. Debugging Threads
Chapter 15. Annotations
Section 15.1. A Simple Annotation Example
Section 15.2. Annotation Types
Section 15.3. Annotating Elements
Section 15.4. Restricting Annotation Applicability
Section 15.5. Retention Policies
Section 15.6. Working with Annotations
Chapter 16. Reflection
Section 16.1. The Class Class
Section 16.2. Annotation Queries
Section 16.3. The Modifier Class
Section 16.4. The Member classes
Section 16.5. Access Checking and AccessibleObject
Section 16.6. The Field Class
Section 16.7. The Method Class
Section 16.8. Creating New Objects and the Constructor Class
Section 16.9. Generic Type Inspection
Section 16.10. Arrays
Section 16.11. Packages
Section 16.12. The Proxy Class
Section 16.13. Loading Classes
Section 16.14. Controlling Assertions at Runtime
Chapter 17. Garbage Collection and Memory
Section 17.1. Garbage Collection
Section 17.2. A Simple Model
Section 17.3. Finalization
Section 17.4. Interacting with the Garbage Collector
Section 17.5. Reachability States and Reference Objects
Chapter 18. Packages
Section 18.1. Package Naming
Section 18.2. Type Imports
Section 18.3. Package Access
Section 18.4. Package Contents
Section 18.5. Package Annotations
Section 18.6. Package Objects and Specifications
Chapter 19. Documentation Comments
Section 19.1. The Anatomy of a Doc Comment
Section 19.2. Tags
Section 19.3. Inheriting Method Documentation Comments
Section 19.4. A Simple Example
Section 19.5. External Conventions
Section 19.6. Notes on Usage
Chapter 20. The I/O Package
Section 20.1. Streams Overview
Section 20.2. Byte Streams
Section 20.3. Character Streams
Section 20.4. InputStreamReader and OutputStreamWriter
Section 20.5. A Quick Tour of the Stream Classes
Section 20.6. The Data Byte Streams
Section 20.7. Working with Files
Section 20.8. Object Serialization
Section 20.9. The IOException Classes
Section 20.10. A Taste of New I/O
Chapter 21. Collections
Section 21.1. Collections
Section 21.2. Iteration
Section 21.3. Ordering with Comparable and Comparator
Section 21.4. The Collection Interface
Section 21.5. Set and SortedSet
Section 21.6. List
Section 21.7. Queue
Section 21.8. Map and SortedMap
Section 21.9. enum Collections
Section 21.10. Wrapped Collections and the Collections Class
Section 21.11. Synchronized Wrappers and Concurrent Collections
Section 21.12. The Arrays Utility Class
Section 21.13. Writing Iterator Implementations
Section 21.14. Writing Collection Implementations
Section 21.15. The Legacy Collection Types
Section 21.16. Properties
Chapter 22. Miscellaneous Utilities
Section 22.1. Formatter
Section 22.2. BitSet
Section 22.3. Observer/Observable
Section 22.4. Random
Section 22.5. Scanner
Section 22.6. StringTokenizer
Section 22.7. Timer and TimerTask
Section 22.8. UUID
Section 22.9. Math and StrictMath
Chapter 23. System Programming
Section 23.1. The System Class
Section 23.2. Creating Processes
Section 23.3. Shutdown
Section 23.4. The Rest of Runtime
Section 23.5. Security
Chapter 24. Internationalization and Localization
Section 24.1. Locale
Section 24.2. Resource Bundles
Section 24.3. Currency
Section 24.4. Time, Dates, and Calendars
Section 24.5. Formatting and Parsing Dates and Times
Section 24.6. Internationalization and Localization for Text
Chapter 25. Standard Packages
Section 25.1. java.awtThe Abstract Window Toolkit
Section 25.2. java.appletApplets
Section 25.3. java.beansComponents
Section 25.4. java.mathMathematics
Section 25.5. java.netThe Network
Section 25.6. java.rmiRemote Method Invocation
Section 25.7. java.security and Related PackagesSecurity Tools
Section 25.8. java.sqlRelational Database Access
Section 25.9. Utility Subpackages
Section 25.10. javax.*Standard Extensions
Section 25.11. javax.accessibilityAccessibility for GUIs
Section 25.12. javax.namingDirectory and Naming Services
Section 25.13. javax.soundSound Manipulation
Section 25.14. javax.swingSwing GUI Components
Section 25.15. org.omg.CORBACORBA APIs
Appendix A. Application Evolution
Section A.1. Language, Library, and Virtual Machine Versions
Section A.2. Dealing with Multiple Dialects
Section A.3. Generics: Reification, Erasure, and Raw Types
Appendix B. Useful Tables
Further Reading
Java Platform Topics
Object-Oriented Design
Multithreaded Programming
Generics
Regular Expressions
General Programming Techniques
Related Languages
Software Engineering
Visual Design & GUI Design
Colophon
Note to Translators
Article
Exercises
Quotes
Index
A
B
C
D
E
F
G
H
I
L
M
N
O
P
Q
R
S
T
U
V
W
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