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Index
Title page
Blackwell Companions to Literature and Culture
Copyright page
Notes on Contributors
Editors’ Introduction
Part I: Introduction
1 Imagining the New Media Encounter
Part II: Traditions
2 ePhilology: When the Books Talk to Their Readers
Introduction
Background
The Future in the Present
Building the Infrastructure for ePhilology
Cultural Informatics
Conclusion
3 Disciplinary Impact and Technological Obsolescence in Digital Medieval Studies
Premature Obsolescence: the Failure of the Information Machine
Content as End-product: Browser-based Projects
SGML-based Editions
XML, XSLT, Unicode, and Related Technologies
Tools and Community Support
Future Trends: Editing Non-textual Objects
Collaborative Content Development
Conclusion
4 “Knowledge will be multiplied”: Digital Literary Studies and Early Modern Literature
Developing a Canon
Electronic Texts
Literary Scholarship and Criticism Online
Renaissance Information
Case Study – A Funeral Elegy
5 Eighteenth-Century Literature in English and Other Languages: Image, Text, and Hypertext
Introduction
Bibliographies and Related Resources
Texts
Project Sites and E-journals
Conclusion
6 Multimedia and Multitasking: A Survey of Digital Resources for Nineteenth-Century Literary Studies
Introduction
Nineteenth-Century Multimedia
Electronic Scholarship and the Digital Guild
The Nineteenth Century as the Final Frontier
Survey
Additional Resources
7 Hypertext and Avant-texte in Twentieth-Century and Contemporary Literature
1. Time
2. Space
3. Toward Hyperfiction: Translation into a Digital Format
4. The Interaction between Hyperfiction and Print
5. Time and Space: the Hypertextual Structure of Literary Geneses
Part III: Textualities
8 Reading Digital Literature: Surface, Data, Interaction, and Expressive Processing
Introducing Digital Literature
Models for Reading Digital Literature
Reading Tale-Spin ’s Outputs
Locating Tale-Spin ’s Traversal Function
Tale-Spin ’s Simulation
Observations on the Simulation
Tale-Spin ’s Traversal Function
A New Model
Employing the Model
Resurfacing
9 Is There a Text on This Screen? Reading in an Era of Hypertextuality
A Mythical Cyberspace
What Texts Are We Reading?
The Linked Computer
Constraints on the Act of Reading
Risks of Manipulation
A Logic of Revelation
Conclusion
10 Reading on Screen: The New Media Sphere
From Print to Screen
The Issue of Legibility
Handling the Flow of Text
The Advent of Hypertext
The Disappearance of the Column
The Birth of the E-book
The Future of Reading
11 The Virtual Codex from Page Space to E-space
12 Handholding, Remixing, and the Instant Replay: New Narratives in a Postnarrative World
13 Fictional Worlds in the Digital Age
1. The Pleasures of World-building
2. Worlds as Playgrounds
3. Expandable Worlds and Worlds out of Worlds
4. Living Worlds
5. Online Worlds between Fiction and Reality
14 Riddle Machines: The History and Nature of Interactive Fiction
Introduction
A Brief History
Contexts of Interactive Fiction
Suggestions for Play
Conclusion
15 Too Dimensional: Literary and Technical Images of Potentiality in the History of Hypertext
Vannevar Bush and Memex
Doug Engelbart and NLS/Augment
Ideas and their Interconnections: Xanadu
The Thin Blue Line: Images of Potentiality in Literary Hypertext
Hypertext’s Long Shadow
16 Private Public Reading: Readers in Digital Literature Installation
Introduction
Site-specificity
The Third (or Fourth) Dimension
Materiality and/of the Text
Embodied Reading
Public Reading
Closing
17 Digital Poetry: A Look at Generative, Visual, and Interconnected Possibilities in its First Four Decades
Introductory Overview of Forms
Contemporary Perspective
In a Literary Context
Theoretical Touchstones
Critical Commentary
18 Digital Literary Studies: Performance and Interaction
Hypermedia and Performance Pedagogy
Modeling Performance Spaces
Digital Simulations of Live Performance
Computers in Performance
Telematic Performance
Net Performance
Conclusions and Queries
19 Licensed to Play: Digital Games, Player Modifications, and Authorized Production
Introduction
Post-Fordism, Ideal Commodities, and Knowledge Flow
Modding History
Unleashing Doom
Managing Modding: Communities and End-User License Agreements
Relations in Flux
20 Blogs and Blogging: Text and Practice
Weblogs
Constituent Technologies of Blogging
Genres of Blogs
Reading Blogs
Writing
Blogging in Literary Studies
Part IV: Methodologies
21 Knowing … : Modeling in Literary Studies
Introduction
Modeling
In Humanities Computing: an Example
Experimental Practice
Knowledge Representation and the Logicist Program
22 Digital and Analog Texts
Digital and Analog Systems
Minds and Bodies
The Nature of Texts
23 Cybertextuality and Philology
What is Cybertextuality?
Cybertextual Simulations
The Cybertextual Cycle
The Author’s Self-monitoring
Computer Text Analysis and the Cybertextual Cycle
A New Philology
24 Electronic Scholarly Editions
Why Are People Making Electronic Editions?
Digital Libraries and Scholarly Editions
Unresolved Issues and Unrealized Potentials
Cost
Presses and Digital Centers
Audience
Possible Future Developments
Translation
25 The Text Encoding Initiative and the Study of Literature
Introduction
Principles of the TEI
Textual Criticism and the Electronic Edition
Customization: Fragmentation or Consolidation?
Conclusions
26 Algorithmic Criticism
27 Writing Machines
Writing
Topographies for Transmutation
Art
28 Quantitative Analysis and Literary Studies
History, Goals, and Theoretical Foundation
Methods
Applications
Four Exemplary Studies
A Small Demonstration: Zeta and Iota and Twentieth-Century Poetry
The Impact, Significance, and Future Prospects for Quantitative Analysis in Literary Studies
29 The Virtual Library
Introduction
Discovery
Mass: Virtual Library Collections
Mass Ambitions
Malleability
The Library as Laboratory
The Library as Repository and Publisher
Conclusion
30 Practice and Preservation - Format Issues
Introduction
XML
Portable Document Format (PDF)
TIFF and JPEG
31 Character Encoding
Introduction
Character Encoding and Writing Systems
What is a Character?
History of Character Encoding
Unicode
Representing Characters in Digital Documents
Conclusions
Annotated Overview of Selected Electronic Resources
Introduction
Digital Transcriptions and Images
Born-Digital Texts and New Media Objects
Criticism, Reviews, and Tools
Index
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