Log In
Or create an account -> 
Imperial Library
  • Home
  • About
  • News
  • Upload
  • Forum
  • Help
  • Login/SignUp

Index
Microsoft® Silverlight® 4 Step by Step
Acknowledgments Introduction
System Requirements Support for This Book We Want to Hear from You
Foreword 1. Introducing Silverlight
Get the Tools Install Visual Web Developer Express Install the Silverlight Tools Create Your First Silverlight Application Key Points
2. Silverlight Controls
Learning Silverlight Controls
Understanding the Control Model
Exploring the Control and Event Model
Using the Silverlight Controls
Using the Button Control
Content in Controls
Handling Mouse Events
The Click Event The MouseMove Event The Right Mouse Button The MouseWheel Event
Using the CheckBox Control Using the RadioButton Control Using the TextBox Control Using the Image Control Using the ComboBox Control Using the ListBox Control
Key Points
3. Layout and Styling
Using the Canvas Control Using the Grid Control Using the StackPanel Layout Styles and Templates Key Points
4. Data and RIA Services
Understanding RIA Services Build a Database with Visual Web Developer Express
Using SQL Server Within Visual Web Developer
Create an RIA Services Server Project
ADO.NET Entity Data Model Create a Domain Service Create the Silverlight Client
Key Points
5. Rich Imaging
Imaging in Silverlight Using Deep Zoom with Silverlight
Getting Started with Deep Zoom Composer Building Deep Zoom Image Collections Programming with Deep Zoom
Using Photosynth with Silverlight
Create a Photosynth
Install the Photosynth Creation Tool Use the Synth Creator
Sharing Your Synths Building a Photosynth Web Application
Key Points
6. Media, Webcams, and Video
Media in Silverlight Using the MediaElement Control
Controlling the Video Playback Showing Playback Position Setting the Playback Position with a Slider Using Video Markers in Silverlight Using Video as a Brush
Using a Webcam with Silverlight Key Points
7. Transformation and Animation
Transformations
Exploring Transformations
Using RotateTransform Using ScaleTransform Using TranslateTransform Using SkewTransform Using MatrixTransform Combining Transforms Using PerspectiveTransform
Animation
Creating an Animation Understanding Key Frames
Using a Linear Key Frame Using a Discrete Key Frame Using a Spline Key Frame
Animation Easing
Other Easing Functions
Defining Animation with Expression Blend Key Points
8. Building Desktop Applications
Running Applications Outside of the Browser Creating a Custom Install Link Detecting Updates Detecting Out of Browser Status Detecting Network Connectivity and Availability Using Isolated Storage
Increasing Isolated Storage
Enabling Elevated Trusted Mode Debugging Out of Browser Applications Interoperating with COM Using Notification Windows Key Points
9. Integrating with the Browser
Bridging Silverlight and HTML
Open the Browser Bridge Using the Browser Bridge to Control the Silverlight Application
Calling Browser Functions from Silverlight
Integrate the Bing Maps API Control the JavaScript API from Silverlight
Understanding the Silverlight Object
Standard Object Tag Attributes Custom Silverlight Parameters Using HTML Fallback
Key Points
10. Accessing Network Services
Creating a Financial Data Service
Creating the Helper Class Creating the Data Service Using WebClient to Get Data
Using HTTP POST
Building the HTTP POST Server Consuming the HTTP POST Server with Silverlight
Making Cross-Domain Calls Key Points
11. Windows Phone Development
Getting Started
Write Your First Windows Phone Application
Build a Service Client in Windows Phone
Create the Solution and Add the Service Proxy Create the Stock Quote User Interface
Key Points
12. Windows Phone Features
Using Orientation Using the Back Button Using the Application Bar Using Input Scope Using Typing Intelligence Using the Multi-Touch Interface Other Services Key Points
13. Expression Blend for Windows Phone
Create Your First Windows Phone Application with Expression Blend Key Points
14. Getting Started with XNA Game Development for Windows Phone
Creating an XNA Application and Adding Content Writing the Code for Your Game in XNA
Creating the Class Variables Loading the Content Updating the Game World Moving the Non-Player Character Checking for Collision Drawing the Sprites to the Screen
Key Points
Index
  • ← Prev
  • Back
  • Next →
  • ← Prev
  • Back
  • Next →

Chief Librarian: Las Zenow <zenow@riseup.net>
Fork the source code from gitlab
.

This is a mirror of the Tor onion service:
http://kx5thpx2olielkihfyo4jgjqfb7zx7wxr3sd4xzt26ochei4m6f7tayd.onion