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Index
Understanding Context: Environment, Language, and Information Architecture Praise for Understanding Context Foreword Preface
The Practical Bit Who Should Read This Book? So This Book Teaches Methods for Designing Context? Why Information Architecture? What Will You Learn from This Book? A Tour Through the Book’s Six Parts The Personal Bit
Acknowledgments I. The Context Problem
1. Everything, Yet Something
Birds in Trees, Words in Books Scenario: Andrew Goes to the Airport Breaking It Down
2. A Growing Challenge
Early Disruptions The Role of the Web Case Study: Facebook Beacon
3. Environments, Elements, and Information
A Wall and a Field A Conventional Definition of Context A New, Working Definition of Context Modes of Information Starting from the Bottom
II. Physical Information
4. Perception, Cognition, and Affordance
Information of a Different Sort A Mainstream View of Cognition Embodied Cognition: An Alternative View Action and the Perceptual System Information Pickup Affordance
Affordance is a revolutionary idea Affordances are value-neutral Perception of affordance information comes first; our ideas about it come later Affordances exist in the environment whether they are perceived or not Affordances are there, whether they are perceived accurately or not Affording information is always in a context of other information Affordances are learned
Directly Perceived versus Indirectly Meaningful Soft Assembly “Satisficing” Umwelts
5. Attention, Control, and Learning
A Spectrum of Conscious Attention Environmental Control Memory, and Learning the Environment
What is Memory? Types of Memory An Embodied Perspective on Memory Learning and Remembering versus Memory Learning and Remembering are Entangled with Environment Environment, and Explicit versus Implicit Memory
What Does All This Mean for Design?
6. The Elements of the Environment
Invariants
Examples of Invariants Variants Compound Invariants Invariants Are Not Only About Affordance Digital Invariants
The Principle of Nesting
Nesting versus Hierarchy Digital Environments and Nesting
Surface, Substance, Medium
Digital Examples
Objects
Phenomenology and Objects Manipulating and Sorting Objects with Agency Digital Objects
Layout
Digital Layout
Events
Affordances and Laws for Events Events and Time Digital Events
Place
Digital Places
7. What Humans Make
The Built Environment The Social Environment Meaning, Culture, and “Product”
III. Semantic Information
8. How Language Works
Looking at Language Signs: Icons, Indexes, and Symbols
Icons Indexes Symbols
The Superpowers of Symbols Signification Conflation Language Is Contextual
9. Language as Infrastructure
Language and the Body Structure of Speech The Role of Metaphor Visual Information Semantic Function Tools for Understanding Semantic Architecture
10. The Written Word
The Origins of Writing What Writing Does The Structure of Writing Rules and Systems
11. Making Things Make Sense
Language and “Sensemaking” Physical and Semantic Intersections
Digital Intersections
Physical and Semantic Confusion Ducks, Rabbits, and Calendars
IV. Digital Information
12. Digital Cognition and Agency
Shannon’s Logic Digital Learning and Agency Everyday Digital Agents Ontologies
13. Digital Interaction
Interfaces and Humans Semantic Function of Simulated Objects Modes and Meaning
14. Digital Environment
Variant Modes and Digital Places Foraging for Information Inhabiting Two Worlds at Once Ambient Agents
V. The Maps We Live In
15. Information as Architecture
Contemplating “Cyberspace” Architecture + Information Expansive IA About Definitions
16. Mapping and Placemaking
Maps and Territory What Makes Places Railroads, Chickens, and Captain Vancouver
Atlanta Vancouver
Organizational Maps
17. Virtual and Ambient Places
Of Dungeons and Quakes The Porous Nature of Cyberplaces Augmented and Blended Places The Map That Makes Itself Metamaps and Compasses
18. The Social Map
Conversation Social Architectures “Proxemics” as a Structural Model Identity Collisions and Fronts The Ontology of Self Networked Publics
VI. Composing Context
19. Arrangement and Substance
Composition in Other Disciplines Qualities of Composition Something to Walk On
20. The Materials of Semantic Function
Elements Labels and Ontology Relationships and Taxonomy Rules and Choreography The Organization as Medium
21. Narratives and Situations
People Make Sense Through Stories Intentions and Intersections The Tales Organizations Tell Situations over Goals
22. Models and Making
A Fresh Look at Our Methods Observing Context Perspectives and Journeys Structures for Tacit Satisficing Blueprints, Floor Plans, Bubbles, and Blobs
A. Coda B. About the Author C. Understanding Context Index About the Author Copyright
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