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Index
About This eBook
Title Page
Copyright Page
Contents
Predictable Magic: Unleash the Power of Design Strategy to Transform Your Business
Copyright Page
Dedication Page
Praise for Predictable Magic
Acknowledgments
About the Authors
Preface
Introduction
Part I Creation of a Design Strategy
1 Set the Stage for Success
Designing the Intangible
New Rules of Competition
A New Perspective on Design
Overcoming the Hurdles
Psycho-Aesthetics: An Integrated Approach to Innovation and Design
The Importance of Emotion—and Action
2 Enable Your Stakeholders
New Stakeholders, New Process
Why It Doesn’t Happen Naturally
Essential Ingredients for Alignment
Process in Action—Amana
A New Focus on Consumer Testing
Building Confidence, Building Success
Moving Forward
Creating Meaning
3 Map the Future
Designing for Tomorrow’s Markets Today
Experience Mapping Guides the Way
Mapping Emotions
Engaging Interactivity
Mapping Out the Possibilities
Strategy Based on Understanding
Experience Mapping and the Power of Design
4 Personify Your Consumer
Redesigning an Icon
Personas—The Mask of the Consumer
Personas Fuel Intelligent, User-Centric Design
What Goes into a Persona
What You Get Out of Personas
Using Personas to Guide Design
Mapping Personas
Getting a Handle on the Right Design
A Fresh Perspective
5 Own the Opportunity
On a Wing and a Startup Prayer
A Market Winning Strategy
Opportunity Is Where You Find It
Unearthing the Opportunity
Choosing the Right Opportunities
The True Power
Part I Conclusion
Amana
Flip Cam
JBL Professional
Vestalife
Part II Implementation and Consumer Experience
6 Work the Design Process
From a Guitar Stand to a Guitar
Set Up a War Room
Get Started—Fast
The Role of Experts/Lead Users
Back to the Consumer
The Importance of Execution
Channeling Our Learning
Designing a New Way to Market
Finding a Balance
7 Engage Emotionally
The Importance of Belonging
The Hero’s Journey
Why We Still Need Heroes
The Creation of Heroes
What It Takes to Make a Hero
Winning Through Creating Heroes
8 Reward Your Consumer
Putting It All Together
Greening the Landscape
Enable Your Stakeholders
Map the Future
Personify Your Consumer
Own the Opportunity
Work the Design Process
Engage Emotionally
Reward the Consumer
Part II Conclusion
Afterword
Endnotes
Bibliography
Index
Do You Matter?: How Great Design Will Make People Love Your Company
Copyright Page
Dedication
Praise for Do you matter?
About the Authors
Acknowledgments
1. Design Matters
Design or Die
2. Do You Matter?
Why?
3. How To Matter
4. Being Design Driven
Positive Examples of Design-Driven Companies
Some Not So Positive Examples
Implementation
How Do You Know How Your Customers Feel?
Cost Factors
The Human Factor
5. Your Brand Is Not Your Logo
The Living Nature of a Brand
Your Brand Communicates
Your Brand Is About Value
How To Really Be Cool, Not Just Act Cool
Your Brand Should Be As Alive As a Person
Once There, a Brand’s Success Is Yours to Lose
How Do You Know How You’re Doing in Respect to Customer Experience?
6. Products As Portals
Starting with Experience, Hopefully Ending with It
Being the Customer
How Do You Do This?
Portals to Experience
This All Sounds Good, But One More Time, How Do I Go About Doing It?
You Can Do It, We Can’t Help
What the W? A Hotel As Suite As They Come!
7. Your Products and Services Are Talking to People
What Is Design Language?
Speaking in Tongues
Getting to Your Own Design Language and Strategy
8. Building a Design-Driven Culture
Focus
Long-Term
Authentic
Vigilant
Original
Repeatable
9. Go Forth and Matter
1. Design matters
2. Design is a process, not an event
3. If it was easy, everybody would do it
Endnotes
Index
Disrupt: Think the Unthinkable to Spark Transformation in Your Business
Copyright Page
Praise for Disrupt
Acknowledgments
INTRODUCTION: Disruptive Thinking: The Revolution Is in Full Swing
Chapter 1: Crafting a Disruptive Hypothesis: Be Wrong at the Start to Be right at the end
Chapter 2: Discovering a Disruptive Opportunity: Explore the Least Obvious
Chapter 3: Generating a Disruptive Idea: Unexpected Ideas have Fewer Competitors
Chapter 4: Shaping a Disruptive Solution: Novelty for Novelty’s Sake Is a Resource Killer
What Do People Really Think? (As Opposed to What They Tell You They’re Thinking)
Prototypes make thinking tangible. They give shape to your ideas. Literally.
Chapter 5: Making a Disruptive Pitch: Under prepare the Obvious, Over prepare the Unusual
EPILOGUE: An Instinct for Change: look Where No one Else is looking
Quick Reference Guide: Process Summary
Endnotes
About the Author
Index
Creating Breakthrough Products: Revealing the Secrets that Drive Global Innovation
Copyright Page
Dedication Page
Praise for Creating Breakthrough Products, Second Edition
Foreword
Acknowledgments
About the Authors
Preface
What to Expect from This Book
User’s Guide
How to Use the Case Studies
Glossary of Acronyms and Terms
Part One: The Argument
Chapter One. What Drives New Product Development
Redefining the Bottom Line
Identifying Product Opportunities: The SET Factors
POG and SET Factor Case Studies
Summary Points
Notes
Chapter Two. Moving to the Upper Right
Integrating Style and Technology
Style Versus Technology: A Brief History of the Evolution of Style and Technology in the Nineteenth and Twentieth Centuries
Positioning Map: Style Versus Technology
Knockoffs and Rip-offs
The Upper Right and Intellectual Property
Revolutionary Versus Evolutionary Product Development
Summary Points
References
Chapter Three. The Upper Right: The Value Quadrant
The Sheer Cliff of Value: The Third Dimension
Value Opportunities
Value Opportunity Charts and Analysis
The Time and Place for Value Opportunities
VOs and Product Goals
The Upper Right for Industrial Products
The Upper Right of Commodity Products: Trading off Value among the Aluminum Can, the Plastic Bottle, and the Glass Bottle
Summary Points
References
Chapter Four. The Core of a Successful Brand Strategy: Breakthrough Products and Services
Brand Strategy and Product Strategy
Corporate Commitment to Product and Brand
Corporate Values and Customer Values
Managing Product Brand
Brand and the Value Opportunities
Summary Points
References
Part Two: The Process
Chapter Five. A Comprehensive Approach to User-Centered, Integrated New Product Development
Clarifying the Fuzzy Front End of New Product Development
User-Centered iNPD Process
Resource Allocation
Summary Points
References
Chapter Six. Integrating Disciplines and Managing Diverse Teams
User-Centered iNPD Facilitates Customer Value
Understanding Perceptual Gaps
Team Functionality
Part Differentiation Matrix
Issues in Team Management: Team Empowerment
iNPD Team Integration Effectiveness
Summary Points
References
Chapter Seven. Understanding the User’s Needs, Wants, and Desires
Overview: Usability and Desirability
An Integrated Approach to a User-Driven Process
Scenario Development (Part I)
New Product Ethnography
Lifestyle Reference and Trend Analysis
Ergonomics: Interaction, Task Analysis, and Anthropometrics
Scenarios and Stories
Broadening the Focus
Product Definition
Summary Points
References
Research Acknowledgments
Part Three: Further Evidence
Chapter Eight. Service Innovation: Breakthrough Innovation on the Product–Service Ecosystem Continuum
The Era of Interconnected Ecosystems: Product, Interface, and Service
Umpqua: Designing a Bank Like a Product
UPS Moves Beyond the Package Delivery Industry
The Disney Renaissance: The Ultimate Entertainment Service
Interaction Design
Summary Points
References
Chapter Nine. Case Studies: The Power of the Upper Right
Reinventing the Classroom with Upper Right Seating Systems: The IDEO and Steelcase Node
Ball Parks Play in the Upper Right: The Dallas Stadium and PNC Park
Innovation in Machining: Kennametal Beyond Blast Titanium Manufacturing
Electric Vehicle Innovation: Bringing Upper Right Transportation to the Twenty-First Century
Upper Right Open Innovation Partnerships between Companies and Universities
Summary Points
Endnotes
Chapter Ten. Case Studies: The Global Power of the Upper Right
The BRIC Countries
DesignSingapore Council: The Third Component from the Little Country That Can
Summary Points
References
Chapter Eleven. Where Are They Now?
Changing SET Factors
Summary Points
Epilogue
Future Innovators
Have Faith in the Leap
References
Index
FT Press
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