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Index
List of Figures Acknowledgements PART I Digital Games as History 1 Introduction 2 Interacting with Digital Games as History PART II Digital Games as Historical Representations 3 Simulation Styles and Epistemologies 4 Time and Space 5 Narrative in Games: Categorising for Analysis 6 Historical Narrative in Digital Games PART III Digital Games as Systems for Historying 7 Affording Heritage Experiences, Reenactment and Narrative Historying 8 Digital Games as Historical Reenactment 9 Digital Games as (Counterfactual) Narrative Historying PART IV Digital Games as a Historical Form 10 Conclusions
Index
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