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Index
List of Figures
Acknowledgements
PART I
Digital Games as History
1 Introduction
2 Interacting with Digital Games as History
PART II
Digital Games as Historical Representations
3 Simulation Styles and Epistemologies
4 Time and Space
5 Narrative in Games: Categorising for Analysis
6 Historical Narrative in Digital Games
PART III
Digital Games as Systems for Historying
7 Affording Heritage Experiences, Reenactment and Narrative Historying
8 Digital Games as Historical Reenactment
9 Digital Games as (Counterfactual) Narrative Historying
PART IV
Digital Games as a Historical Form
10 Conclusions
Index
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