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Index
Title page Blackwell Companions to Literature and Culture Copyright page Notes on Contributors Editors’ Introduction Part I: Introduction
1 Imagining the New Media Encounter
Part II: Traditions
2 ePhilology: When the Books Talk to Their Readers
Introduction Background The Future in the Present Building the Infrastructure for ePhilology Cultural Informatics Conclusion
3 Disciplinary Impact and Technological Obsolescence in Digital Medieval Studies
Premature Obsolescence: the Failure of the Information Machine Content as End-product: Browser-based Projects SGML-based Editions XML, XSLT, Unicode, and Related Technologies Tools and Community Support Future Trends: Editing Non-textual Objects Collaborative Content Development Conclusion
4 “Knowledge will be multiplied”: Digital Literary Studies and Early Modern Literature
Developing a Canon Electronic Texts Literary Scholarship and Criticism Online Renaissance Information Case Study – A Funeral Elegy
5 Eighteenth-Century Literature in English and Other Languages: Image, Text, and Hypertext
Introduction Bibliographies and Related Resources Texts Project Sites and E-journals Conclusion
6 Multimedia and Multitasking: A Survey of Digital Resources for Nineteenth-Century Literary Studies
Introduction Nineteenth-Century Multimedia Electronic Scholarship and the Digital Guild The Nineteenth Century as the Final Frontier Survey Additional Resources
7 Hypertext and Avant-texte in Twentieth-Century and Contemporary Literature
1. Time 2. Space 3. Toward Hyperfiction: Translation into a Digital Format 4. The Interaction between Hyperfiction and Print 5. Time and Space: the Hypertextual Structure of Literary Geneses
Part III: Textualities
8 Reading Digital Literature: Surface, Data, Interaction, and Expressive Processing
Introducing Digital Literature Models for Reading Digital Literature Reading Tale-Spin ’s Outputs Locating Tale-Spin ’s Traversal Function Tale-Spin ’s Simulation Observations on the Simulation Tale-Spin ’s Traversal Function A New Model Employing the Model Resurfacing
9 Is There a Text on This Screen? Reading in an Era of Hypertextuality
A Mythical Cyberspace What Texts Are We Reading? The Linked Computer Constraints on the Act of Reading Risks of Manipulation A Logic of Revelation Conclusion
10 Reading on Screen: The New Media Sphere
From Print to Screen The Issue of Legibility Handling the Flow of Text The Advent of Hypertext The Disappearance of the Column The Birth of the E-book The Future of Reading
11 The Virtual Codex from Page Space to E-space 12 Handholding, Remixing, and the Instant Replay: New Narratives in a Postnarrative World 13 Fictional Worlds in the Digital Age
1. The Pleasures of World-building 2. Worlds as Playgrounds 3. Expandable Worlds and Worlds out of Worlds 4. Living Worlds 5. Online Worlds between Fiction and Reality
14 Riddle Machines: The History and Nature of Interactive Fiction
Introduction A Brief History Contexts of Interactive Fiction Suggestions for Play Conclusion
15 Too Dimensional: Literary and Technical Images of Potentiality in the History of Hypertext
Vannevar Bush and Memex Doug Engelbart and NLS/Augment Ideas and their Interconnections: Xanadu The Thin Blue Line: Images of Potentiality in Literary Hypertext Hypertext’s Long Shadow
16 Private Public Reading: Readers in Digital Literature Installation
Introduction Site-specificity The Third (or Fourth) Dimension Materiality and/of the Text Embodied Reading Public Reading Closing
17 Digital Poetry: A Look at Generative, Visual, and Interconnected Possibilities in its First Four Decades
Introductory Overview of Forms Contemporary Perspective In a Literary Context Theoretical Touchstones Critical Commentary
18 Digital Literary Studies: Performance and Interaction
Hypermedia and Performance Pedagogy Modeling Performance Spaces Digital Simulations of Live Performance Computers in Performance Telematic Performance Net Performance Conclusions and Queries
19 Licensed to Play: Digital Games, Player Modifications, and Authorized Production
Introduction Post-Fordism, Ideal Commodities, and Knowledge Flow Modding History Unleashing Doom Managing Modding: Communities and End-User License Agreements Relations in Flux
20 Blogs and Blogging: Text and Practice
Weblogs Constituent Technologies of Blogging Genres of Blogs Reading Blogs Writing Blogging in Literary Studies
Part IV: Methodologies
21 Knowing … : Modeling in Literary Studies
Introduction Modeling In Humanities Computing: an Example Experimental Practice Knowledge Representation and the Logicist Program
22 Digital and Analog Texts
Digital and Analog Systems Minds and Bodies The Nature of Texts
23 Cybertextuality and Philology
What is Cybertextuality? Cybertextual Simulations The Cybertextual Cycle The Author’s Self-monitoring Computer Text Analysis and the Cybertextual Cycle A New Philology
24 Electronic Scholarly Editions
Why Are People Making Electronic Editions? Digital Libraries and Scholarly Editions Unresolved Issues and Unrealized Potentials Cost Presses and Digital Centers Audience Possible Future Developments Translation
25 The Text Encoding Initiative and the Study of Literature
Introduction Principles of the TEI Textual Criticism and the Electronic Edition Customization: Fragmentation or Consolidation? Conclusions
26 Algorithmic Criticism 27 Writing Machines
Writing Topographies for Transmutation Art
28 Quantitative Analysis and Literary Studies
History, Goals, and Theoretical Foundation Methods Applications Four Exemplary Studies A Small Demonstration: Zeta and Iota and Twentieth-Century Poetry The Impact, Significance, and Future Prospects for Quantitative Analysis in Literary Studies
29 The Virtual Library
Introduction Discovery Mass: Virtual Library Collections Mass Ambitions Malleability The Library as Laboratory The Library as Repository and Publisher Conclusion
30 Practice and Preservation - Format Issues
Introduction XML Portable Document Format (PDF) TIFF and JPEG
31 Character Encoding
Introduction Character Encoding and Writing Systems What is a Character? History of Character Encoding Unicode Representing Characters in Digital Documents Conclusions
Annotated Overview of Selected Electronic Resources
Introduction Digital Transcriptions and Images Born-Digital Texts and New Media Objects Criticism, Reviews, and Tools
Index
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