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Index
Cover Title Copyright Contents Preface to the second edition Preface to the first edition Chapter 1: Planning maps
Designing for map purpose
Audience Visual hierarchy in layout
Planning a layout
Balancing empty spaces Refining a layout Experimentation and critique
Map projections in design
Shape within layout Projections affect scale Choosing projection properties
Chapter 2: Basemap basics
Landforms
Elevation Terrain shading Curvature
Land use
Imagery Land cover Property
Vector base
Water Boundaries Transportation Point data
Customizing base to purpose Mapping through scale
Terrain through scale Hydro through scale Place data through scale Generalization recap
Chapter 3: Explaining maps
Map legends
Data legends
Choropleth Qualitative area fills Dot (density) Isolines Proportioned symbols Segmented symbols
Basemap legends Customized legends
Wise wording
Hierarchy in text content Describing mapped calculations Attending to line logic
Refining marginal elements
Scale indicators Direction indicators Overdoing decoration
Chapter 4: Publishing and sharing maps
Designing for map media
Resolution Map size and viewing distance Color quality
Choosing export options
Raster export formats Vector export formats Transparency
Map images on the web
Tiled maps and caching Section 508 compliance
Copyright in cartography
Original work in cartography Rights and permissions Public licenses and open data
Chapter 5: Type basics
Fonts
Font anatomy Categories of fonts Font choice Type styles and font families Special characters Font formats and permissions
Label size
Character size Kerning, tracking, and character spacing Line spacing
Type effects
Callouts Shadows Halos
Chapter 6: Labeling maps
Map text
Graphic map text Dynamic labeling Annotation
Labels as symbols
Indicators of feature category Indicators of feature hierarchy Ambiguity and contradiction in classification with type Transparency and anti-aliasing
Label placement
Point label placement Line label placement Area label placement Dense label placement and trade-offs between rules
Chapter 7: Color basics
Perceptual dimensions
Hue Lightness Saturation
Perceptual color systems
Three-dimensional color spaces Not HSV Color cubes
How to mix color
General guidelines CMYK mixing RGB mixing
Chapter 8: Color on maps
Color schemes for maps
Sequential schemes Diverging schemes Qualitative schemes
Bivariate color schemes
Transparent combinations Sequential-sequential Diverging-diverging Qualitative-sequential
Adjusting color selections
Unexpected color changes Colors for the color-blind Custom color ramps
Chapter 9: Customizing symbols
Point symbols
Point symbol size Point symbol shapes Point symbol angle
Line and area symbols
Line symbol size Line symbol patterns Area patterns
Eight visual variables
Visual variables for ordered data Visual variables for qualitative data
Multivariate map symbols
Overlaid symbols Bivariate symbols Visual variable pairs Put it all together
Appendix Abbreviations Resources About the author Index
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