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Index
Cover
Title
Copyright
Contents
Preface to the second edition
Preface to the first edition
Chapter 1: Planning maps
Designing for map purpose
Audience
Visual hierarchy in layout
Planning a layout
Balancing empty spaces
Refining a layout
Experimentation and critique
Map projections in design
Shape within layout
Projections affect scale
Choosing projection properties
Chapter 2: Basemap basics
Landforms
Elevation
Terrain shading
Curvature
Land use
Imagery
Land cover
Property
Vector base
Water
Boundaries
Transportation
Point data
Customizing base to purpose
Mapping through scale
Terrain through scale
Hydro through scale
Place data through scale
Generalization recap
Chapter 3: Explaining maps
Map legends
Data legends
Choropleth
Qualitative area fills
Dot (density)
Isolines
Proportioned symbols
Segmented symbols
Basemap legends
Customized legends
Wise wording
Hierarchy in text content
Describing mapped calculations
Attending to line logic
Refining marginal elements
Scale indicators
Direction indicators
Overdoing decoration
Chapter 4: Publishing and sharing maps
Designing for map media
Resolution
Map size and viewing distance
Color quality
Choosing export options
Raster export formats
Vector export formats
Transparency
Map images on the web
Tiled maps and caching
Section 508 compliance
Copyright in cartography
Original work in cartography
Rights and permissions
Public licenses and open data
Chapter 5: Type basics
Fonts
Font anatomy
Categories of fonts
Font choice
Type styles and font families
Special characters
Font formats and permissions
Label size
Character size
Kerning, tracking, and character spacing
Line spacing
Type effects
Callouts
Shadows
Halos
Chapter 6: Labeling maps
Map text
Graphic map text
Dynamic labeling
Annotation
Labels as symbols
Indicators of feature category
Indicators of feature hierarchy
Ambiguity and contradiction in classification with type
Transparency and anti-aliasing
Label placement
Point label placement
Line label placement
Area label placement
Dense label placement and trade-offs between rules
Chapter 7: Color basics
Perceptual dimensions
Hue
Lightness
Saturation
Perceptual color systems
Three-dimensional color spaces
Not HSV
Color cubes
How to mix color
General guidelines
CMYK mixing
RGB mixing
Chapter 8: Color on maps
Color schemes for maps
Sequential schemes
Diverging schemes
Qualitative schemes
Bivariate color schemes
Transparent combinations
Sequential-sequential
Diverging-diverging
Qualitative-sequential
Adjusting color selections
Unexpected color changes
Colors for the color-blind
Custom color ramps
Chapter 9: Customizing symbols
Point symbols
Point symbol size
Point symbol shapes
Point symbol angle
Line and area symbols
Line symbol size
Line symbol patterns
Area patterns
Eight visual variables
Visual variables for ordered data
Visual variables for qualitative data
Multivariate map symbols
Overlaid symbols
Bivariate symbols
Visual variable pairs
Put it all together
Appendix
Abbreviations
Resources
About the author
Index
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