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Index
Cover Table of Contents Introduction
Who This Book Is For What This Book Covers How This Book Is Structured What You Need to Use This Book Conventions Source Code Errata p2p.wrox.com
Part I: The OOP Language
Chapter 1: Introducing C#
What Is the .NET Framework? What Is C#? Visual Studio 2015
Chapter 2: Writing a C# Program
The Visual Studio 2015 Development Environment Console Applications Desktop Applications
Chapter 3: Variables and Expressions
Basic C# Syntax Basic C# Console Application Structure Variables Expressions
Chapter 4: Flow Control
Boolean Logic Branching Looping
Chapter 5: More about Variables
Type Conversion Complex Variable Types String Manipulation
Chapter 6: Functions
Defining and Using Functions Variable Scope The Main() Function Struct Functions Overloading Functions Using Delegates
Chapter 7: Debugging and Error Handling
Debugging in Visual Studio Error Handling
Chapter 8: Introduction to Object-Oriented Programming
What Is Object-Oriented Programming? OOP Techniques OOP in Desktop Applications
Chapter 9: Defining Classes
Class Definitions in C# System.Object Constructors and Destructors OOP Tools in Visual Studio Class Library Projects Interfaces Versus Abstract Classes Struct Types Shallow Copying Versus Deep Copying
Chapter 10: Defining Class Members
Member Definitions Additional Class Member Topics Interface Implementation Partial Class Definitions Partial Method Definitions Example Application The Call Hierarchy Window
Chapter 11: Collections, Comparisons, and Conversions
Collections Comparisons Conversions
Chapter 12: Generics
What Are Generics? Using Generics Defining Generic Types Variance
Chapter 13: Additional C# Techniques
The : : Operator and the Global Namespace Qualifier Custom Exceptions Events Expanding and Using CardLib Attributes Initializers Type Inference Anonymous Types Dynamic Lookup Advanced Method Parameters Lambda Expressions
Part II: Windows Programming
Chapter 14: Basic Desktop Programming
XAML The Playground Control Layout The Game Client
Chapter 15: Advanced Desktop Programming
Creating and Styling Controls WPF User Controls Putting It All Together
Part III: Cloud Programming
Chapter 16: Basic Cloud Programming
The Cloud, Cloud Computing, and the Cloud Optimized Stack Cloud Patterns and Best Practices Using Microsoft Azure C# Libraries to Create a Storage Container Creating an ASP.NET 4.6 Web Site that Uses the Storage Container How It Works
Chapter 17: Advanced Cloud Programing and Deployment
Creating an ASP.NET Web API Deploying and Consuming an ASP.NET Web API on Microsoft Azure Scaling an ASP.NET Web API on Microsoft Azure
Part IV: Data Access
Chapter 18: Files
File Classes for Input and Output Streams Monitoring the File System
Chapter 19: XML and JSON
JSON Basics XML Schemas Converting XML to JSON
Chapter 20: LINQ
LINQ to XML LINQ Query Syntax LINQ Method Syntax Ordering Query Results Understanding the orderby Clause Querying a Large Data Set Using Aggregate Operators Using the Select Distinct Query Ordering by Multiple Levels Using Group Queries Using Joins
Chapter 21: Databases
Using Databases Installing SQL Server Express Entity Framework A Code First Database But Where Is My Database? Navigating Database Relationships Handling Migrations Creating and Querying XML from an Existing Database
Part V: Additional Techniques
Chapter 22: Windows Communication Foundation
What Is WCF? WCF Concepts WCF Programming
Chapter 23: Universal Apps
Getting Started Universal Apps App Concepts and Design App Development Common Elements of Windows Store Apps The Windows Store
Appendix: Exercise Solutions
Chapter 4 Solutions Chapter 5 Solutions Chapter 6 Solutions Chapter 7 Solutions Chapter 8 Solutions Chapter 9 Solutions Chapter 10 Solutions Chapter 11 Solutions Chapter 12 Solutions Chapter 13 Solutions Chapter 14 Solutions Chapter 15 Solutions Chapter 16 Solutions Chapter 17 Solutions Chapter 18 Solutions Chapter 19 Solutions Chapter 20 Solutions Chapter 21 Solutions Chapter 22 Solutions Chapter 23 Solutions
End User License Agreement
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