INDEX

Activating, 121

Active lurkers, 165–166. See also Lurkers

Advertising, 225–228

Affinity groups, 27–28

Allocating human resources, 148–149

Altruism center of the brain, 10

Amazon, 55, 76, 83, 155, 228, 314, 330

Ambassador program, 49

American Express Members Project, 227

American Express Open Forum, 52, 197

Anderson, Chris, 79

Anderson, Elena, 204

Antcliff, Richard, 116

Anthropologists, 188

Apple Genius, 76

Apple zealots, 22

Ariely, Dan, 9, 59, 66, 72, 77, 188, 275, 318

Atomization of complex modern corporation, 277

Bad-mouthing a product, 7–8

Baker, Mitchell, 86, 181

Bank of America, 180

Behavioral economists, 188

Benchmarking. See Measuring the hyper-sociality index

Bennis, Warren, 321, 322, 326, 327

Berreby, David, 25

Best Buy, 34, 107, 123, 173, 245, 298–299, 301

Blackshaw, Pete, 230, 238

Blogging, 202–204

Bloomberg Businessweek, 56

Blue Shirt Nation, 123, 302

BluePages, 288

BMW owners, 24

Bottom-up communication, 298

Boyd, Robert, 20

Brafman, Ori, 9

Brafman, Rom, 9

Brand, 209–211

Brand communities, 71

Brand perception, 218

Brand positioning, 217–220

Brown, John Seely, 290, 305

“Build it and they will come” vision, 192–195

Business 2.0

business model platforms, 314

hyper-social business platforms, 315–319

product platforms, 313–314

questions to ask, 328

Business Exchange, 56

Business measures, 162

Business metrics. See Metrics

Business model platforms, 314

Business objectives, 161–162, 265

Business tactics, 42–43

Buying, 72

Buying decision, 33, 171, 220, 221, 256

Buyology (Lindstrom), 97

Cambrian House, 318

Cancer survivors, 21

Carone, Christa, 32

CarSpace, 242

Caveat emptor, 259

CCO, 93, 187–188

CDW, 182, 197

Center for excellence, 163

Chandler, Alfred, 154

Channels. See Networks vs. channels Chief

culture officer, 93

Chief Culture Officer (McCracken), 93

Chief customer officer (CCO), 93, 187–188

Chief Customer Officer Council, 188

Christensen, Clay, 270

Chumby, 272

Cisco, 23–24, 34, 105, 272

Clevenger, Bryant, 301

Clift, Simon, 78

Cloud computing, 260, 314

Cocreation, 271, 276, 279–281, 725

Cohendet, Patrick, 113

Colombo, Mark, 69, 167, 185, 218, 249

Command-and-control methods of management, 6

Communication, 50

Communication from side to side, 298

Communication upward, 298

Communities, 47–61

characteristics of effective, 194

content, 51–55

corporate purposes, 271–273

marketing goals, 273

member profiles, 55–56

members, 48–51

social infrastructure, 58–60

technology infrastructure, 60

transactions, 56–60

Community features, 165, 176, 194, 241, 286

Company men, 82

Complexity theory, 312

Comstock, Beth, 91, 116, 182, 210, 276, 308

Connectivity, 16

Consumer buying decision, 33, 171, 220, 221, 256

Content, 51–55, 193

Content developers, 52

Controlling the brand, 156, 209–211

Core attributes, 154

Corporate blogging, 202–204

Corporate boundaries, 147

Corporate researchers, 274

Corporate rule books, 321–322

Coupons, 225

Cova, Bernard, 72

Creatures of habit, 5

CRM systems, 229, 250, 305

Crowdsourcing (Howe), 289

Crowdsourcing advertising to user base, 227

Culture, 20

Current TV, 227

Customer care, 247–248

Customer communications, 34

Customer complaints, 86

Customer experience, 237–251

customer care, 247–248

customer service, 238–243, 245

customer support, 243–245

defined, 238

direct/indirect contact, 238

questions to ask, 250–251

touch points, 249, 250

Customer knowledge/opinions, 145

Customer lifetime value, 167, 168

Customer loyalty, 167, 249

Customer platforms, 91

Customer product reviews, 155

Customer referrals, 168

Customer relationship management (CRM), 229, 250, 305

Customer service, 34, 36, 238–243, 245

Customer service and support center, 224

Customer support, 243–245

Customer support boards, 242

Customer touch points, 219, 221, 249, 305–306

Customers’ value, 237

Dassault Systemes, 34

Data analysis, 306

Data analysis skills, 187

Data parsing, 187

Davison, Lang, 290

Defenders of belief, 22

Defense industry, 262

Defunct communities, 193

Dell, Michael, 178

Dell Computer, 13–14, 34, 36, 107, 242, 332

Dell Hell, 13–14

Dell IdeaStorm community, 331

Detractors, 180

Diagnostic sales model, 262

Dietz, Caroline, 276

DigiDads, 232

Dilbert-like behaviors, 326

Discounts, 225

Disruption theory, 270

Diversity, 23, 24, 325–326

Domino’s Pizza, 16

Dopamine, 10

Dopplr, 318

Double-income marriage, 291

Dove Evolution ad, 225

Drucker, Peter, 17, 81, 215, 321, 322

Ducati, 216, 243

Ducati motorcycle riders, 22

Dunbar, Robin, 26

eBay, 44

Edelman Trust Barometer, 6

Edge of chaos, 313

Effective community features, 194

Efficiency-centricity, 87

Eli Lilly, 34

EMC, 34, 105, 107

“Emerging Best Practices: Social Media Monitoring, Engagement & Measurement,” 103

Employee communications, 34, 38

Employees. See Talent

Enabling Knowledge Creation: How to Unlock the Mystery of Tacit Knowledge and Release the Power of Innovation (von Krogh et al.), 304

End goal of business, 173

Endnotes, 329–334

Endowment effect, 195

Engagement, 73, 228

Engaging, 120

Ethnographically based research, 78

Exception handling, 184

Eyeball-based business, 226, 231

Facebook, 99, 228, 314

Factors of production, 154

Fan clubs, 21

Fan page, 224–225

Farmville, 226

FASTforward thought leadership blog, 233

FedEx, 34, 69, 70, 103, 249

Feedback, 144

Fiduciary relationship, 82

Filter and reality checker, 278–279

FireLink, 27

Firms-within-a-firm, 177

Fiskars, 34, 36, 44, 72, 117–118

Fiskateers, 44, 50, 71, 117, 118

Focus groups, 77, 78, 91

Ford, Henry, 277

Four pillars

human-centricity. See Human-centricity vs. company-centricity

messiness. See Social messiness vs. process and hierarchy

networks vs. channels. See Networks vs. channels

tribes vs. market segments. See Humans vs. consumers

4P’s of marketing, 216

Free Beer, 317

Frugal moms, 21, 232

Funnel metaphor, 220, 221

Future directions, 329–334

brokers in consolidating world, 330–331

information curators, 334

knowledge management, 304–309

marketing, 233–235

too many ideas, 331–333

unbundling of organization, 333–334

Gale, Porter, 143

Gambill, Mark, 182, 197

Ganz, Marshall, 319

General Electric, 91, 116

Gillespie, Jay, 118

Gilovich, Thomas, 28

Gilvar, Ted, 53

Godfather, The, 30

Google, 173

Gore, W. L., 116

Group behavior, 10

Groupthink, 24

Hagel, John, 39, 48, 101, 102, 169, 170, 177, 216, 217, 290, 292, 333

Halo effect, 227

Harley owners, 21, 71

Hayzlett, Jeff, 173, 327

Herding animals, 4–5

Here Comes Everybody (Shirky), 12, 52

Hewlett-Packard, 66

Hierarchy. See Social messiness vs. process and hierarchy Hollywood syndrome, 321

Homophily, 24

Honda Element, 70

How We Know What Isn’t So (Gilovich), 28

Howe, Jeff, 289

H&R Block, 231

HSI, 127. See also Measuring the hyper–sociality index

Hsieh, Tony, 324

Human 1.0, 4–10

Human capital, 283. See also Talent

Human-centricity vs. company-centricity, 81–94

chief culture officer, 93

chief customer officer, 93

focus groups, 91

HSI, 133–134

human-centricity, 83–85

knowledge flows, 92

obstacles to human-centricity, 85–89

product platforms, 91

questions to ask, 94

steps to becoming more human-centric, 89–93

value proposition, 90

Humana, 201

Humanize your company, 105

Humans vs. consumers, 65–80

engaging with tribes, 73–74

HSI, 132–133

language, 67, 68

leaders, 74

questions to ask, 80

tribes vs. market segments, 69–73

Hyper-social business platforms, 315–319

Hyper-sociality

customer complaints, 86

customer service, 36

defined, 4

employee communications, 38

future directions, 329–334

game changer, as, 40–45

goal, 83

impact of, 31–45

inevitability of, 39–40

knowledge management, 38

measurement. See Measuring the hyper-sociality index

myths. See Seven myths

overt actions, 129

pillars. See Four pillars

product innovation and development, 35–36

reverse of a fad, as, 32

sales and marketing, 33–35

scope of business, 42

tactics, 42–43

talent acquisition and development, 37–38

Hyper-Sociality Index (HSI), 127. See also Measuring the Hyper–Sociality Index

I-Prize, 23

IBM, 34, 38, 105, 219, 231, 233, 288, 301, 316, 330

IBM developer community, 201

IBM global CIO community, 22

Idea-evaluation tools, 299

IdeaStorm, 272

IDEO, 326

In-house product development teams, 24

Individuating, 78

Influentials, 230

Informal improvisation, 305

Information channels. See Networks vs. channels

Information curator, 334

InnoCentive, 272, 334

Insular knowledge, 81

Intellectual diversity, 325

Internet Evolution community, 54

Interruption marketing, 258

Intuit, 23, 34, 36, 163, 272

Intuit’s Partner Platform, 198, 314

Jarvis, Jeff, 13, 14

Jeep, 72

Jeep owners, 70

JetBlue, 114–115, 219, 322

Job listings, 54

Joy, Bill, 269, 281

Judge, Barry, 178, 185, 275

Kellogg Cares social responsibility program, 227

Kernel Crossover, 317

Kludge: The Haphazard Construction of the Human Mind (Marcus), 67

Knitters, 48

Knowledge channels. See Networks vs. channels

Knowledge flow mentality, 39, 40

Knowledge management, 34, 38, 297–310

data analysis, 306

defined, 297

future directions, 304–309

informal improvisation, 305

“need to know” information, 308

obstacles, 307

questions to ask, 309–310

technology, 300–304

tribes, 299–300

Knowledge sharing, 187

Knowledge stock mentality, 39

Kodak, 226, 249, 272

Kozinets, Rob, 19, 170

Kuro5shin, 334

Language, 67, 68

Last.fm, 318

Lattice management structure, 116

Lavington, Susan, 107, 108, 274, 285

Lavoie, Jim, 315

Lead generation, 34, 220–225

Leadership, 319–328

diversity, 325–326

entourage, 326–327

humanist behavior, 321

letting go of control, 327–328

questions to ask, 328

rule books vs. values, 321–322

they live their values, 322–323

transparency, 324–325

trust/trusted environments, 323–324

Leadership status, 229–230

Legacy firewalls, 307

Legal department

fiduciary relationship, 85

HSI, 132

social messiness vs. process, 122–124

Levy, Paul, 325

Lewis, Debby, 118

Lindstrom, Martin, 77, 97

LinkedIn, 242

Linux, 316

Listening platform, 249

LivingSocial Visual Bookshelf, 228

Logan, Dave, 115, 323, 326

Long tail, 79–80

Lost Sidekick mobile phone, 12–13

Lurkers, 165–166, 193, 303, 319

Mafia Wars, 226

Management thinking, 141–157

allocating human resources, 148–149

changing role of corporations, 152–153

classical thinking, 142

controlling the brand, 156

employees, 153–154

feedback, 144

immediate steps to take, 147–152

middle management, 147

monetizing social media, 149

partnering, 148

questioning approach, 150–152

questions to ask, 156–157

volunteers, 155

“Managing with the Brain in Mind” (Rock), 294

Marcus, Gary, 67

Marino, Joe, 315

Market norms, 59

Market research, 34, 77–79

Market segmentation, 77–79

Market share, 143

Marketers’ Consortium, 204

Marketing, 33–35, 215–235

advertising, 225–228

brand positioning, 217–220

CRM, 229

customer service and support center, 224

four P’s, 216

future directions, 233–235

lead generation, 220–225

porting activities to new platform, 273

PR and thought leadership, 231–233

product development, and, 273, 275

questions to ask, 235

search engine optimization, 224

three/four A’s, 217

three I’s, 216

Markets, 67–68

Marriott Rewards Insider community, 199

Mass customization, 75

MasterCard, 231

McCracken, Grant, 93

Measuring the hyper-sociality index, 127–140

broad functional perspective, 131–132

competitors, 128

example (retailer), 129–130

flexible tool, 137

four pillars, 128, 138

how often to use it, 138

human-centricity vs. company-centricity, 133–134

multiple HSIs, 137

network vs. channel, 134–135

questions to ask, 132–136

social messiness vs. process, 135–136

stakeholders, 132

Tribalization of Business Study, 139

tribe vs. market segment, 132–133

trust/reciprocity scorecards, 173

underperformance, 138

uses, 138–140

Media companies, 153

Member profiles, 55–56

Members, 48–51

Menon, Ram, 181, 248, 327, 328

Messiness. See Social messiness vs. process and hierarchy

Metrics, 159–174

customer loyalty, 167

customer referrals, 168

lurkers, 165–166

net promoter score (NPS), 171

practicality, 161–164

questions to ask, 173–174

reciprocity barometer, 172

return on attention, 170

return on information, 169–170

return on skill set, 170

return to customer, 167, 168

share of community time, 170

trust barometer, 172

what to measure, 164–167

Microsoft, 14–15, 34, 105, 231, 233, 242, 243

Microsoft MVP program, 50, 239–240

Microsoft thought leadership community, 204

Middle management, 147

Militaristic marketing approaches, 216

Military personnel, 48

MINI Cooper, 225

MINI Cooper owners, 71

Mini-Microsoft guy, 14–15

Monetizing social media, 149

Monster.com, 34, 57

Moore, Geoffrey, 259

Moore’s law, 11

Mozilla, 86, 272

“My company is smarter than me” effect, 204

My Starbucks Idea community, 331

National Institutes of Health (NIH), 9

“Need to know” information, 308

Nelson, Erin, 14, 332

Net Gain (Hagel), 48

Net promoter score (NPS), 171

Net reciprocity score, 172, 173

Net trust score, 173

Netflix, 34, 206, 314

Networks vs. channels, 95–109

channels, 97–99

example (USA Today), 107–109

finding/engaging with networks, 103–107

HSI, 134–135

networks, 99–103

questions to ask, 109

tectonic shift, 96

what flows through them, 101

Neurophysiology, 9

Neuros, 272

New products, 24, 35

Nextera, 70

NIH, 9

Nike, 206

Nissan, 70

Not invented here syndrome, 195–198

Notes (endnotes), 329–334

NPS, 171

Obama presidential campaign, 319–320

One big idea, 205–206

One-to-one marketing, 75, 76

Online communities. See Communities

Online customer review, 155

Open Forum, 52, 197

Open Source Green Vehicle, 317

Open source software, 155, 274–275, 316, 317

O’Reilly, Tim, 3

Organization chart, 145–147

OScar, 317

Overt actions, 129

Parents who have children with disabilities, 48

Parliamentary expense-account fiasco, 8

Partnering, 148, 197–198

Party, 96, 258

Passion, 177, 194

Peck, Kristin, 278

Peppers, Don, 167, 168, 184, 204, 208

Pfizer, 34, 36, 60, 278, 332

Pillars. See Four pillars

Pilot program, 201

Planet Feedback, 112

Platform for participation, 13–15, 41

Pleasure center of the brain, 9–10

Police officers, 21

PoliceLink, 27, 54

Poor frugal moms, 21, 232

PR & thought leadership, 34

PR and thought leadership, 231–233

Predictably Irrational (Ariely), 9, 59

Prediction Markets, 302

Predictive research, 78

Preindustrial social status quo, 32

Principle of market share, 143

Process. See Social messiness vs. process and hierarchy

Procter & Gamble, 36, 98, 226, 231, 272

Product customization, 75

Product development and innovation, 34, 35–36, 269–281

altering key corporate functions, 278–279

cocreation, 271, 276, 279–281, 725

cycle times, 273

innovation, 278–281

marketing, 273, 275

noncommercial locations, 274–275

organizational structure, 274

possible drawbacks, 276–278

product development, 270–278

questions to ask, 281

success stories, 272

when product is finished or complete, 274

Product development teams, 24

Product innovation and development, 34, 35–36

Product placement, 226

Product platforms, 91, 313–314

Product reviews, 155

Professionally created content, 51–54

Psychological “halo” effect, 227

Public relations function, 86

Questioning approach, 150–152

Reciprocity, 25, 29

Reciprocity barometer, 172

Reciprocity reflex, 4

Recruiting, 37, 289–293

“Refer a friend” program, 76

Return on attention, 170

Return on information, 169–170

Return on investment (ROI), 168–169

Return on skill set, 170

Return to customer, 167, 168

Richerson, Peter J., 20

Rite Solutions, 315–316

Ritz-Carlton, 322–323, 324, 325

Rock, David, 294

Rogue marketers, 116

Role playing, 186

Root cause analysis, 79

Rule books, 321–322

Rules, 25–27

Rypple, 288

Saffo, Paul, 228

Sales, 33–35

burgeoning costs, 263

changes to, 257–263

diagnostic sales model, 262

emerging technologies, 263

metrics, 266

new salespeople, 264

one-on-one phenomenon, as, 253

push vs. pull model, 262–263

questions to ask, 267–268

sales funnel, 254

simultaneous conversations with different departments, 266–267

transparency, 254

Sales funnel, 254

SAP, 34, 309, 314

SAP developer community, 8–9, 22, 50, 103, 200–201, 248, 254, 308

SCARF, 295

Schmidt, Eric, 79

Scope of business, 42

SEAMS

activating, 121

engaging, 120

measurement, 121

sensing, 120

storytelling, 121–122

Search engine marketing, 224

Second Life, 263

Seekers of the truth, 22

Self-herding, 5, 66, 222

Self-organized publishing models, 334

Self-selection, 185–186

Sense of fairness, 8

Sensing, 120

Seven myths, 191–211

“build it and they will come” vision, 192–195

controlling the brand, 209–211

“my company is smarter than me” effect, 204

not invented here syndrome, 195–198

one big idea, 205–206

questions to ask, 211

smallness, 198–202

Share of community time, 170

Shared passion, 194

Shirky, Clay, 12, 42, 52

Signs, 25–27

Singer, Marc, 177

Slashdot, 334

Smith, Vernon L., 7

Social capital, 172

Social cliques, 96

Social media, 3, 41, 95. See also Hyper-sociality

Social messiness vs. process and hierarchy, 111–124

activating, 121

engaging, 120

framework, 118–122

HSI, 135–136

legal department, 122–124

measurement, 121

SEAMS, 119–122

sensing, 120

social messiness, 114–118

storytelling, 121–122

Social norms, 59

Social profile, 230

Social Q&A system, 133, 242, 248, 306–307, 344

Socially responsible brands, 227

Society for Sustainable Mobility, 317

Sony, 232–233

Soviet-era-style policies, 40

Spencer, Rob, 60

Spy, 245

St. George, Marty, 114, 171, 230

Statisticians, 306

Storytelling, 121–122

Successful communities, 194

Super-users, 246

Survey. See Tribalization of Business Study

Sway (Brafman/Brafman), 9

Symbols, 25–27

Tactics, 42–43

Talent, 34, 37–38, 175–189, 283–296

exception handling, 184

four pillars, 183–184

questions to ask, 189, 296

recruiting, 289–293

required skills, 175–183, 186–187

rising power of employees, 154

SCARF, 295

self-selection, 185–186

threat response, 295

training, 186

transparency, 288

volunteers, 293

Technology, 196–197

Terms of use statement, 208

The Loop, 301–302

Threadless, 272, 315

Threat response, 295

Three A’s of marketing, 217

Three I’s of marketing, 216

TIBCO, 34, 181, 248, 327

TiVo, 36, 73, 218, 243, 244

TiVo customer support community, 195–196

Too many ideas, 331–333

Top-down communication, 298

Touch points, 219, 221, 249, 305–306

Training, 186

Transparency, 254, 288, 324–325

Tremor, 99

Tribal engagement, 73–74

Tribal equity, 171–172

Tribal Leadership (Logan), 115

Tribalization of Business Study

business measures, 162

business objectives, 161–162

communities, 50

corporate communities, 149

corporate purposes of online communities, 271–273

customer care, 247

customer service, 239

helping customers and one another, 240

leaders of tribes, 74

leverage communities, 223

lurker metrics, 166

management thinking, 141

managers, 178

measurement, 164, 166

mistakes, 192, 194

“nobody engages in our community,” 202

online communities, 88

partnering, 148, 198

people dedicated to hyper-social activities, 331

sales, 264

talent, 175, 178, 286, 294

tribe-based product development, 35

unexpected benefits, 117

what is it, 128, 139, 161

Tribe, 311

group behavioral characteristics, 68

hanging out together, 68

how formed, 20–22

knowledge management, 299–300

leaders, 74

Tribe vs. market segment. See Humans vs. consumers

TripAdvisor, 199

Trust, 6, 323–324

Trust barometer, 172

Twelpforce, 245

Twitter, 222, 230, 249, 314

Ultimate bargaining game, 7

Unbundling, 255, 278, 333

“Unbundling the Corporation” (Hagel/Singer), 177

Unica, 203

Unilever, 78

Us and Them: Understanding Your Tribal Mind (Berreby), 25

USA Today, 107–109

User-generated content, 54

Value proposition, 90

Varian, Hal, 306

Viewer-created ad message (VCAM), 227

Virgin Airlines, 143

Virtual communities. See Communities

Virtual ghost towns, 193

Visible Hand: The Managerial Revolution in American Business, The (Chandler), 154

Visual Bookshelf, 318

Vocalpoint, 98

Volunteers, 37–38, 155, 293

von Krogh, Georg, 304

War metaphors, 5–6

Water Cooler, 301

“We are smarter than me” project, 334

Web-based research, 33

Webber, Alan, 160, 164, 322, 325

Western Union, 219

Who Sucks, 112

Wikipedia, 155, 194, 334

Wilder, Scott, 60

Win story, 133

W.L. Gore, 321

Women-owned small businesses, 49, 69

Word of mouth, 92, 160, 171, 223

Workplace Internet leisure browsing, 324

World Bank, 172

www.hypersocialorg.com, 330

X Prize Foundation, 317

Xerox, 32, 99

Yahoo!, 242

Zappos, 34, 36, 219, 243, 315, 321, 324