Game Maker's Toolkit

By cozypumpkinmammoth

A title inspired by the often insightful Mark Brown. (You're not quite as good as you think though, Brown. The thing you said about Firewatch honestly made my skin crawl.) Anyway, this is a collection of books aimed at those of you who, like me, put their self worth in their games. This is Chicken Soup for the Soul if the writer of that series hadn't yet sold his. His chicken soup, I mean...

You've got the philosophy, the theory, the practice, the examples, and you only need to bring one thing with you: a fluency in the English language. It also helps if you have 2 hands, but you can do it with one or even none. Don't believe me?

pip install voicecoding

There's always a way to code the game that makes you and the world a better place!


[en] Game Mechanics · Advanced Game Design New Riders Publishing

Adams, Ernest & Dormans, Joris

[en] Practical Game AI Programming Packt Publishing - ebooks Account

DaGraça, Micael

[en] The Game Believes in You St. Martin's Press

[en] Python for Kids No Starch Press

Briggs, Jason R.

[en] Game Programming Patterns Genever Benning

Nystrom, Robert