[en] A Game Design Vocabulary · Exploring the Foundational Principles Behind Good Game Design Addison-Wesley Professional
[en] Learning Game AI Programming With Lua Packt Publishing
[en] Beginning Lua With World of Warcraft Addons Apress
[en] David Perry on Game Design · A Brainstorming Toolbox Charles River Media
[en] Clockwork Game Design Routledge
[en] Beginning Math and Physics for Game Programmers New Riders Publishing
[en] Elements of Game Design MIT Press
[en] Game Design Essentials Sybex
[en] Hello Scratch! · Learn to Program by Making Arcade Games Manning Publications
[en] Game Design Workshop · 3rd Edition A K Peters/CRC Press
[en] Beyond Game Design · Nine Steps Toward Creating Better Videogames Charles River Media
[en] Dungeon Hacks Smashwords Edition
[en] Fundamentals of Puzzle and Casual Game Design New Riders
[en] Fundamentals of Construction and Simulation Game Design New Riders Publishing
[en] Fundamentals of Adventure Game Design New Riders
[en] Fundamentals of Action and Arcade Game Design New Riders Publishing
[en] Fundamentals of Strategy Game Design New Riders
[en] Fundamentals of Sports Game Design New Riders Publishing
[en] Fundamentals of Shooter Game Design New Riders
[en] Fundamentals of Role-Playing Game Design New Riders